Jean Philippe (@jeans_philippes) 's Twitter Profile
Jean Philippe

@jeans_philippes

Software Engineer | Libraries and SDKs stuff | Working on ZEngine Renderer Engine | Opinions are own.

ID: 2210485210

linkhttps://www.linkedin.com/in/konan-jean-philippe-aubin-kouassi-ba794697/ calendar_today06-12-2013 14:02:39

4,4K Tweet

379 Followers

1,1K Following

Vulkan (@vulkanapi) 's Twitter Profile Photo

Vulkanised 2025 - Call for Submissions! Vulkanised 2025 will take place February 11-13 in Cambridge, UK. We're looking for Vulkan implementers, engine & framework builders, researchers, educators and open source tools providers to share their experiences. vulkan.org/events/vulkani…

Vulkanised 2025 - Call for Submissions! Vulkanised 2025 will take place February 11-13 in Cambridge, UK. We're looking for Vulkan implementers, engine & framework builders, researchers, educators and open source tools providers to share their experiences.

vulkan.org/events/vulkani…
Deltakosh (@deltakosh) 's Twitter Profile Photo

New demo! Using GPU to compute bounding boxes! (use the switch button to switch between CPU and GPU) WebGL2 demo (using transform feedback): playground.babylonjs.com/#QPOERJ#9 WebGPU demo (Using compute shaders): playground.babylonjs.com/#QPOERJ#10 #webdev #gamedev #indiedev #3D #WebGL #webgpu

Arm (@arm) 's Twitter Profile Photo

Ready to upscale your mobile game development without losing performance? 👉 Say hello to Arm Accuracy Super Resolution It's our open source solution derived from FSR2, designed to increase the resolution of images from low to high with our efficient shader code:

Jean Philippe (@jeans_philippes) 's Twitter Profile Photo

Before I start digging into extensive research/changes is there a quick and right way to overcome the gizmo overflow effect? Cedric Guillemet any ideas? 🙂

Jean Philippe (@jeans_philippes) 's Twitter Profile Photo

I've been seeing some folks who are trying to build the engine on macOS or Linux recently- Since the migration to Vulkan, I'd say I neglected both platforms in favor of Windows due to time constraints

Jean Philippe (@jeans_philippes) 's Twitter Profile Photo

if you want to lead the support of those platforms, I will be happy to merge your PRs 🙂 github.com/JeanPhilippeKe… github.com/JeanPhilippeKe…

Activision (@activision) 's Twitter Profile Photo

The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 bit.ly/3yhV8Ax

The release of a new open-source data set, features the map Caldera from Call of Duty: Warzone for non-commercial use. This data set release contains near-complete geometry of Caldera and in-game character pathing. Read more 👇 
bit.ly/3yhV8Ax
Jean Philippe (@jeans_philippes) 's Twitter Profile Photo

Onboarding Apple Silicon device... This hobby project is becoming a Startup 😅 I now need to be paid to work on it for real github.com/JeanPhilippeKe…

Jean Philippe (@jeans_philippes) 's Twitter Profile Photo

Been investing time to improve the pipeline build - Let's agree that is a corporate pipeline CI 😁 github.com/JeanPhilippeKe… PS : Hire me if you are looking for a C++ dev that know Github Action / AzureDevOps.... or Sponsor Me

Been investing time to improve the pipeline build -  
Let's agree that is a corporate pipeline CI 😁 
github.com/JeanPhilippeKe…

PS : Hire me if you are looking for a C++ dev that know Github Action / AzureDevOps.... or Sponsor Me