Risto Jankkila
@jankkilaristo
Lead VFX Artist @ Housemarque.
Used to work on films (DI & FX), MPC, Warner Bros + others
ID: 2942384999
http://play.st/3AiODZV 26-12-2014 17:03:25
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for(float i,g,e,R,S;i++<1e2;o.rgb+=hsv(.4-.02/R,(e=max(e*R*1e4,.7)),.03/exp(e))){S=1.;vec3 p=vec3((FC.xy/r-.5)*g,g-.3)-i/2e5;p.yz*=rotate2D(.3);for(p=vec3(log(R=length(p))-t,e=asin(-p.z/R)-.1/R,atan(p.x,p.y)*3.);S<1e2;S+=S)e+=pow(abs(dot(sin(p.yxz*S),cos(p*S))),.2)/S;g+=e*R*.1;}
I remember writing that custom lodding for particle grass in PS5 version of Returnal that Alexander Battaglia mentions here in his video (around 13:53). I was almost certain that no one would ever notice it. I'm glad someone did! youtu.be/3sNsMxrDEdc?t=…
We are looking for a Narrative Lead! Come join our awesome Narrative team in Helsinki, Finland to help us build what’s next Housemarque 📝 #gamedevjobs #gamejobs boards.greenhouse.io/housemarque/jo…
Revealing Saros, the next game from Returnal developer Housemarque. First details on the third-person action game coming to PS5 next year: play.st/4hWYKcg