jake whiteley (@jakewhiteleydev) 's Twitter Profile
jake whiteley

@jakewhiteleydev

A legit full stack. An old developer at @uns__nstudio. @okaydevs

I like anime, jazz, and pixel art indie games.

Mualani main

ID: 1135237211891392513

calendar_today02-06-2019 17:30:17

405 Tweet

619 Followers

223 Following

Xavier (Jack) (@kmkota0) 's Twitter Profile Photo

By popular demand… I want to publish my Wiggle Bones library for Three.js As an experiment I am creating a crowdfunding campaign to support its development You can read more + play with those wiggly models at → wiggle.xl.digital What do you think about it?

Zala (@zalashub) 's Twitter Profile Photo

Little individual project in the making - exploring stylised rendering. Here's some rain that blends over the scene with exclusion, depending on the colour below each rain drop. And of course, a dancing penguin🐧💧 #threejs #creativecoding #webgl

3D人-3dnchu- CG情報ブログ (@ymt3d) 's Twitter Profile Photo

ワンクリックでGeometry Nodesで構築されたフワフワ可愛いフェルト表現を手軽に追加できるBlenderアドオン!最新アップデート! Woolly v2 3dnchu.com/archives/wooll… #B3d #Blender3d #GeometryNodes 開発 Rahul Parihar

OKAY DEV® (@okaydevs) 's Twitter Profile Photo

The Okay Dev (beta) is LIVE! 🚀 okaydev.co Our goal is to become the go-to place for discovering talented creative developers. We’ll soon have sign-up events where all creatives can join. See our Gallery, Directory, Articles, Profiles, Portfolios, w/more to come!

Unseen Studio® (@uns__nstudio) 's Twitter Profile Photo

We're pleased to share the launch of the Contra Project Calculator! 🧮 We worked closely with the Contra team to create a fun way of calculating hiring costs with this unique 3D web experience. ⤷ contra.com/project-rate-h… #webgl #threejs

@andrewray.me on Bluesky (@andrewray) 's Twitter Profile Photo

Backfilling UVs in #threejs Shaderfrog 2.0 means you can treat shaders like image inputs. Here's the awesome gl-transition (github.com/gl-transitions…) library applied to full shaders! Live: shaderfrog.com/2/editor/clzn3…

OKAY DEV® (@okaydevs) 's Twitter Profile Photo

Dive into WebGPU—Part 1 (Tutorial) by Martin → okaydev.co/articles/dive-… In this 4-part series, you’ll learn to: ✨ Build 3D scenes with GPU-Curtains 💻 Sync DOM elements and interact with 3D objects 🎨 Create shading & particle systems using compute shaders.

Zala (@zalashub) 's Twitter Profile Photo

New year update on the water project: Since I got the objects driving the fluid, I also wanted them to be affected by it and keep the draggable functionality. Which meant that I needed to know the position of the objects in JS whilst updating them in the shader…how? Thread👇

OKAY DEV® (@okaydevs) 's Twitter Profile Photo

✍️ An Okay Interview with Michael Vestergaard (Michael Vestergaard)! From crafting interactive projects for Bang & Olufsen, Cenitz Studio, and Nikolas Type, to creating viral hits like "the100meterscroll", Michael shares his journey as a freelance front-end developer and UX engineer.

Nathan Riley (@rathniley) 's Twitter Profile Photo

Interactive WebGL petal particles concept 🌷 We've got a rare opening to take on new projects Unseen Studio® - get in touch if you'd like us to cook something up for you. #webgl #threejs #webdesign