Nitin Sharma 🔸 (@sigmameteor) 's Twitter Profile
Nitin Sharma 🔸

@sigmameteor

VFX and Motion Graphics Artist

ID: 514361005

linkhttp://instagram.com/finalflasher calendar_today04-03-2012 13:49:35

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ilir beqiri (@ilirbeqiri) 's Twitter Profile Photo

After a lot of requests, here it is, here it is, a detailed tutorial, explaining not only the steps to take, but also the logic behind every decision. You can follow along, and I promise you'll learn something new, no matter your skill level. youtu.be/Svo6BVffdoo

JangaFX Software (@jangafx) 's Twitter Profile Photo

If you have been laid off in games or film recently, and would like to use our tools to update your portfolio, please email us at layoffassistance @ jangafx.com & read the post below. We will give you our tools free of charge for 6 months so that you can build an

Damjan Minovski (@damjan_minovski) 's Twitter Profile Photo

EEVEE shader-based screen-space point clouds. Done with displacement shaders – vertices expand in the shader. Feels as fast as pure GLSL. Distance scaling uses a power function for smoother falloff with depth. #b3d #blender

Damjan Minovski (@damjan_minovski) 's Twitter Profile Photo

OmniEdge add-on, WIP: EEVEE displacement shader-based outlines at 60 fps. Grease Pencil gives 2.5 fps on the same scene. A few seconds of python preprocessing + geonodes, baked into attributes. After that, it's all in the shader. #blender #b3d

DemNikoArt 🔶 (@demnikoart) 's Twitter Profile Photo

BREAKDOWN of my Robot Creation Process 🦿🦾🤖 A short three part series about my Robot Design Process. My approach, thinking process and important lessons I learned. Link in first comment ⬇️ #b3d #blender3d #robots