HReddot (@reddot_95) 's Twitter Profile
HReddot

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ID: 807396442704871424

calendar_today10-12-2016 01:28:07

291 Tweet

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116 Takip Edilen

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

At last but not least! with Nopixel going live in just a few hours, i'd like to show a bit of what driving in NP 4.0 will be like, there's a lot of exciting new stuff, including never seen content before, so follow the thread! 🧵

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

In #NoPixel 4.0 driving has been completely restructured, and cars now have new scripts calculating and simulating real life vehicle parts. Every car will feel unique, having its own gear ratios, flywheel and differential simulated for the first time ever in a fivem server! ⬇️

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

The Flywheel simulation, is responsible for making your vehicle rev realistically, for the first time ever this feature is being brought to the game fixing the erratic off throttle rpm behavior, and making your cars sound better than ever before. ⬇️

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

The new Gear Ratios simulation alongside the new manual and sequential gearboxes enhance the driving experience like never before. No car accelerates the same. Be in control, know when to shift and be rewarded from it! ⬇️

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

Sort of repost, but kinda cool to watch! This is a tech demo i've made for a active suspension / overall suspension/wheels script that i'm developing This is a live suspension height changes, including colision, unlike the visual height which's used for most solutions. It is

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

Launch Control & Torque Curve + Horspower Implementation! These where the results of the latest systems i've been developing, realistic accelerations and speed gains, no longer instant and light reving. Engine Power in HP & Toque in NM, alongside Real RPM data! Excited to see

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

Burning tires! With the torque implementation, i'm revisiting the drifiting and overall traction loss behaviour, results seem promising, excited to see where this all leads!

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

"This is real drifiting." No, not a panda trueno, but the latest improvement in my new vehicle related scripting. True drifiting, for the first time ever. This is not a drift handling, but properly simulation of the effects of a differential, with real engine torque to

Nikez (@laidbacknikez) 's Twitter Profile Photo

Oh hey, I've cooked some more. It's hard to convey with a video and I am a terrible editor, so here's a short video. Merry Christmas! youtu.be/bcck2orr-zc #nopixel4 #nopixel This should show that when the microphone is off, the cops are able to speak without

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

"Drive anywhere" Another of the features that i have been revising, is the engine braking. Now, if you pass the maximum speed from the specific gear you're in, the wheels will lock, and alongside that a new revised engine braking will kick in, faithfuly reducing and caping your

Legacy_DMC (@legacy_dmc) 's Twitter Profile Photo

Been a while without posting anything. I've been calibrating and bug fixing currently, so not much new stuff to show, but, might be noticiable that the AWD powerslide feels way better now. Also made that speedometer, it's 100% functional and the rpm shown is real.

Nopixel (@nopixeltweets) 's Twitter Profile Photo

nopixel V is the next evolution of the GTAV Roleplay experience, created in collaboration with Rockstar Games. Coming soon to the Rockstar Games Launcher and other PC platforms – stay tuned for more information at nopixel.net. Thank you to everyone in the nopixel