Patrick N (@patrickn_anim) 's Twitter Profile
Patrick N

@patrickn_anim

Animator at Balisti Studios working on Runescape

ID: 1266731682520092683

calendar_today30-05-2020 14:02:30

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Patrick N (@patrickn_anim) 's Twitter Profile Photo

Wanted to try the Michael Cuevas sprite anim exercise as my first post, using the Spiderman rig. It was tricky to get the kick working in 3d space, but the exercise is a great way to study posing and learn how to get more snap in your hits. #gameanim #animation

Forne72 (@prashantt72) 's Twitter Profile Photo

Some animations that I worked on during my time at KYOSIL. . Huge thanks to Stephen for the guidance and mentorship. It was a great learning experience. Ps: still working on the final one. Rig by: Stoff 🦊Get Overseer for Playdate on Itch Mentor: Stephen Eusebio

Patrick N (@patrickn_anim) 's Twitter Profile Photo

A quick jump animation using the Donatello rig again. Hoping to build a full anim set for this guy to set up in engine. I'll be aiming for a responsive game-feel, so I kept this jump pretty snappy. Rig by Kiel Figgins

Viktorija Ardamatskaja (@ardamatskaja) 's Twitter Profile Photo

Found this awesome rig of Crow with sword by Kiel Figgins and had to try it out. Could definitely use with clean up but I don't think I have any more patience for this.🫠 Credit to Jean Nguyen for the animals with swords trend, of course. :D #animation #bird

Tom Melville (@tmelvilledp) 's Twitter Profile Photo

Years ago Adam Turnbull made a really cool "run loop" animation that inspired me to make something similar. It's not exactly where I'd have liked it to be, but for closure's sake, I need to just call this one done and move on!

Tommaso Maurutto 🔶️ (@thomas_blend1) 's Twitter Profile Photo

ILCA/Laser - Leeward Mark Rounding Animation Maya: rigging, animation Blender (EEVEE) : modeling, shading, lighting, texturing, rendering Add-ons: Molecular+ for particles, Physical Open Water After Effects: compositing #breakdown #blender #3danimation #stylized #Maya