
NYU Tandon Game Innovation Lab
@nyugamelab
The Game Innovation Lab is an exciting, dynamic and flexible space for research and learning that takes games as an innovation challenge.
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http://game.engineering.nyu.edu 22-03-2011 20:25:36
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NYU Tandon NYU Tandon made this nice video, which is eight packed minutes of me explaining what I do and why. Watch if you want a high-level overview of my research program. Also, do I really speak that fast?


Are you working on applying LLMs to games in some way? Well, we have the place you will want to submit your work to, namely our special issues on LLMs and Games in IEEE Transactions on Games. Deadline: December 1.



Yesterday, Associate Professor @Togelius (CSE) gave a keynote "Generating Games and Game Environments: Challenges and Opportunities" at AI Business — the most important event for commercially applied AI. #NYUTandonMade






Game Innovation is a new series of videos explaining advances in AI for games. The first video explores ongoing work by Tim Merino on vector-quantized diffusion in Minecraft, and there are several more videos about NYU Tandon Game Innovation Lab's work upcoming.



What would it mean to build AI systems that generate games that are both novel and interesting? The new video in Anjum Asad's Game Innovation series explores this, and describes the GAVEL system by Graham Todd and others in NYU Tandon Game Innovation Lab as an example. Accessible yet detailed!


🌱 On learning (July, TBD): Yasmin Kafai, Vanessa Noemy Bermudez Julian Togelius Registration link to come Penn GSE UCIEducation NYU Tandon Game Innovation Lab








Some of our recent work on diffusion models, led by Anubhav Jain, highlighted by Sony!