MPGame (@mpgame99) 's Twitter Profile
MPGame

@mpgame99

He/Him A dumb nerd who loves fighting games. also in ffxiv jail PSN: MPGame_FGC

ID: 2504727617

calendar_today23-04-2014 20:37:50

3,3K Tweet

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Got 2 endings so far in a hundred line. Games actually super good but the most shocking part is that the gameplay is actually really really fun. Last yell stacking is actually so funny and lets you beat so many waves in 1 or 2 turns

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Got hundred line ending 001 which seems to be the big important ending of the game. Pretty nice story and the game was fun. Can’t wait to get more endings!

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25 endings and 75 hours so far in hundred line so I’m officially a quarter there and the game is still really fun and interesting I’m happy it’s doing well

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The last new tag game was in like 2019 why is everyone acting like we haven’t had a steady stream of traditional games for the past 6 years

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Ekko/Jinx oki setup that covers all rolls. If they neutral or backroll they get meatied and you can setup mix. If they forward roll jinx's grab will catch them and give you a hard knockdown for mix. #2xko_ekko #2XKO_Jinx

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2 touch with roundstart resources. If you wait until they roll before switching to ekko you can react to what kind of roll they do and throw punish for a combo into death. If they don't roll, you can go for a 50/50 where guessing wrong is death #2XKO_EKKO #2xko_jinx

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Roundstart Ekko/Jinx two touch from rocket assist pressure. This is a super common way I've landed hits, so being able to two touch is super cheap. Can throw rolls on reaction and if they neutral tech you can roll and go for mix (roll goes through wakeup dp) #2xko_ekko #2xko_jinx