Neon Berserker (@mitro_rushblank) 's Twitter Profile
Neon Berserker

@mitro_rushblank

Indie game developer, Unity tech artist

ID: 1814307009334001664

calendar_today19-07-2024 14:32:02

30 Tweet

3 Takipçi

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Neon Berserker (@mitro_rushblank) 's Twitter Profile Photo

Is O3DE a good engine? And yes it is. Also it's completely free and it's open source! I haven't expected such good level of technologies in this engine. It also supports visual scripting with node graph. But engine is a little bit complicated. #gamedev #opensource #games #Dev

Is O3DE a good engine?
And yes it is. Also it's completely free and it's open source! I haven't expected such good level of technologies in this engine. It also supports visual scripting with node graph. But engine is a little bit complicated.

#gamedev #opensource #games #Dev
Neon Berserker (@mitro_rushblank) 's Twitter Profile Photo

Why I'm developing projects on Unity? 1. I have a bunch of experience with this engine, I'm currently working as a tech artist. 2. Provided features are really expand and I still have a lot of to explore! 3. I can share my results with community. #Unity #gamedev #games #Dev

Why I'm developing projects on Unity?

1. I have a bunch of experience with this engine, I'm currently working as a tech artist.
2. Provided features are really expand and I still have a lot of to explore!
3. I can share my results with community.

#Unity #gamedev #games #Dev
Neon Berserker (@mitro_rushblank) 's Twitter Profile Photo

Underwater view from my Unity URP Oceana project, which is opensource and available on GitHub: github.com/ZloyKorovanovi… #unity #gamedev #ocean #Underwater #cg #shaders

Neon Berserker (@mitro_rushblank) 's Twitter Profile Photo

Currently, I'm implementing a procedural solution for rendering planetary terrains in unity, with seamless transition between surface and space. Yeah, looks ugly for now, but the core idea is already there:) #gamedev #unity #Space #universe

Currently, I'm implementing a procedural solution for rendering planetary terrains in unity, with seamless transition between surface and space. Yeah, looks ugly for now, but the core idea is already there:)

#gamedev #unity #Space #universe