Matrazei (@matrazei) 's Twitter Profile
Matrazei

@matrazei

Game Design, Investment and Technology

ID: 866277306624507904

calendar_today21-05-2017 12:59:39

65 Tweet

26 Takipçi

77 Takip Edilen

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Weekly results (Nov 23–29) — Post 1/2 Weapon system. Your current weapon is no longer just an inventory icon giving +5 damage — it’s now a full 3D model with animations, and it also affects which abilities are available #indiedev #indiegames #gamedev #dungeoncrawler

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Weekly results (Nov 23–29) — Post 2/2 Quick-access bar. You can now arrange abilities on the bar — a core feature needed for skill upgrades and using potions from the bar #indiedev #indiegames #gamedev #dungeoncrawler

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Weekly results (Dec 01–07) We’ve been experimenting with lighting and level structure — looks pretty good so far, right? You can check the profile to see how it looked before #indiedev #indiegames #gamedev #dungeoncrawler

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Weekly results (Dec 08–14) — Post 1/2 Looting system. Now it works with enemies as well: every defeated opponent can leave useful items behind #indiedev #indiegames #gamedev #roguelike

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Weekly results (Dec 08–14) — Post 2/2 R&D. We experimented with a free camera and some unusual effects. We decided to keep the camera unchanged for melee combat, and to refine it separately for ranged combat and magic. #indiedev #indiegames #gamedev #roguelike

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Weekly results (Dec 15–21) New rooms. We reworked a couple of rooms to push the atmosphere further. What do you think? #indiedev #indiegames #gamedev #roguelike

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Weekly results (Dec 22–28) — Post 1/2 Time mechanics. Solving puzzles by moving between past and present. What do you think? #indiedev #indiegames #gamedev #roguelike

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Our first full teaser is ready. Feedback is very welcome! Steam page isn’t live yet — we’ll announce it separately #indiedev #indiegames #gamedev #roguelike

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Dungeon generation. We can’t show the final results yet, but we’ve made solid progress. One important part was learning how to bake lighting on dynamic walls #indiedev #indiegames #gamedev #roguelike

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Follow-up to the previous post. Baked lighting adds some extra constraints, but visually it worked better for us. In theory, dynamic could reach similar results — baked is simply an easier path for our team. #indiedev #indiegames #gamedev #roguelike

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You will like our indie game if you played these games: - Legend of Grimrock - Dark Messiah of Might and Magic - Stoneshard - Vaporum #indiedev #gamedev x.com/lightodysseyde…

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26 → 72 followers in 2 months of posting. Thank you all for the support! Special thanks to my followers from Japan 🇯🇵 — you like almost every post, and it truly means a lot🙏 #indiedev #gamedev

26 → 72 followers in 2 months of posting. Thank you all for the support!

Special thanks to my followers from Japan 🇯🇵 — you like almost every post, and it truly means a lot🙏

#indiedev #gamedev
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We’re in an active technical dev phase right now While new content is in progress, I want to run a small experiment: for the next 1–2 weeks I’ll post about things I’ve already shown — just from a different angle / with different wording #indiedev #indiegames #gamedev #roguelike

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Thanks everyone for the support! 100 followers might not sound like much, but it means a lot to me. Next goal: 250 🚀 #indiedev #indiegames #gamedev #roguelike

Thanks everyone for the support! 100 followers might not sound like much, but it means a lot to me. Next goal: 250 🚀

#indiedev #indiegames #gamedev #roguelike
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Some effects and… some spoilers)) More on new mechanics and characters coming soon #indiedev #indiegames #gamedev #roguelike

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Trying to put together a Steam capsule without an artist — how does this version look to you? Still WIP — the player weapon could be more readable. #indiedev #indiegames #gamedev #roguelike

Trying to put together a Steam capsule without an artist — how does this version look to you? Still WIP — the player weapon could be more readable.

#indiedev #indiegames #gamedev #roguelike
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We didn’t disappear! We’re actively preparing our Steam page and stockpiling content. Give us ~1–2 more weeks and we’ll start flooding you with updates🙂 #indiedev #indiegames #gamedev #roguelike

We didn’t disappear! We’re actively preparing our Steam page and stockpiling content. Give us ~1–2 more weeks and we’ll start flooding you with updates🙂

#indiedev #indiegames #gamedev #roguelike