Israel Pastrana (@is__real) 's Twitter Profile
Israel Pastrana

@is__real

Human Interface designer at Apple. ❤️ interaction design & creative tech.

ID: 124237653

linkhttp://www.is-real.net calendar_today18-03-2010 18:34:47

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Andy Allen (@asallen) 's Twitter Profile Photo

We’re working on a new (not boring) app. Rather than slowly tease it over months, let’s kill any hype right now… It’s called Vibes. It’s a personalized video game soundtrack for your life to help you focus, sleep, workout.

Philip Davis (@philipcdavis) 's Twitter Profile Photo

SwiftUI is a design tool from the future. For #WWDC23, Will Danner and I gave a talk on how we’ve been using it to design Apple Maps, and how you can do the same! Full video: developer.apple.com/videos/play/ww…

Brandel Zachernuk (@zachernuk) 's Twitter Profile Photo

It's so exciting to have all of this out in the open, and to be able to share what it means for the future of the Immersive Web. I can't wait for more folks to get to play with this stuff - we've been having a blast so far! developer.apple.com/videos/play/ww…

Chan Karunamuni (@chan_k) 's Twitter Profile Photo

I did a short WWDC presentation where I share some of the thinking behind the design of the Dynamic Island, as well as a bunch of examples and pointers on how to design for it. Check it out in the second half of this talk: developer.apple.com/videos/play/ww…

Mac Tyler (@mactyler) 's Twitter Profile Photo

I put together some considerations around designing for Live Activities alongside a beautiful deep dive from Chan Karunamuni in the second half on the Dynamic Island. developer.apple.com/videos/play/ww…

Linda Dong 🍉 (@lindadong) 's Twitter Profile Photo

For you aspiring Vision Pro designers! 🥽 New Human Interface Guidelines for Vision Pro (we added ~60k words of wisdom!!) developer.apple.com/design/human-i… 🎨 Figma Vision Pro design kits developer.apple.com/design/resourc… 🍏App icon tool (for previewing juicy 3d icons) itunespartner.apple.com/assets/downloa…

For you aspiring Vision Pro designers! 

🥽 New Human Interface Guidelines for Vision Pro (we added ~60k words of wisdom!!)
developer.apple.com/design/human-i…

🎨 Figma Vision Pro design kits
developer.apple.com/design/resourc…

🍏App icon tool (for previewing juicy 3d icons)
itunespartner.apple.com/assets/downloa…
Alex Widua (@alexwidua) 's Twitter Profile Photo

Prototyped a little app that allows you to take frames from Figma and 'pull them into space'. The frames stay linked to the canvas and update on any changes

rauno (@raunofreiberg) 's Twitter Profile Photo

Why do some interactions just feel great? To find out, I wrote a 3000-word essay on deconstructing the craft of interaction design through metaphors and examples. rauno.me/craft/interact…

A S H T H O R P (@ashthorp1) 's Twitter Profile Photo

Isolating the light and playing with settings. More UE optical/light studies. Using lots of my favorite cinema and films to help drive my outcomes :)

Isolating the light and playing with settings.  More UE optical/light studies.  Using lots of my favorite cinema and films to help drive my outcomes :)
harley turan (@hturan) 's Twitter Profile Photo

here's me controlling GLSL shader uniforms using my hands. imprecise exploratory inputs — like finding the right parameters when making highly-dimensional generative art — feel like they're better suited to fluid movements.

Andy Allen (@asallen) 's Twitter Profile Photo

We did a lot at !Boring this year, but my proudest accomplishment may be hitting a career high for contributions (~2/day). Not long ago I was managing teams and directing product decisions from a distance. Then I recognized that the creative people I admire most are not just

We did a lot at <a href="/notboring/">!Boring</a> this year, but my proudest accomplishment may be hitting a career high for contributions (~2/day). 

Not long ago I was managing teams and directing product decisions from a distance. Then I recognized that the creative people I admire most are not just
rauno (@raunofreiberg) 's Twitter Profile Photo

Long before commercial touch devices, in ca. 1991–1992, James Gosling demonstrated inertial scrolling on the "Star7" PDA of Sun Microsystems.

inigo quilez (@iquilezles) 's Twitter Profile Photo

After 15+ years of exploring "Easy 3D" through SDFs, we've now put #ProjectNeo together, which you can try today in beta here: projectneo.adobe.com