GameplayEngine(); (@gameplayengine) 's Twitter Profile
GameplayEngine();

@gameplayengine

Programming alter ego of Creative Director @nickcraske and C# Unity obsessive, experiencing an Infinite Loop of coding joy.

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calendar_today29-12-2018 13:41:37

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GameplayEngine(); (@gameplayengine) 's Twitter Profile Photo

When your algorithm captures the first ever outline of a colossal black hole, at the heart of the Messier 87 galaxy, 55m light years from Earth.

When your algorithm captures the first ever outline of a colossal black hole, at the heart of the Messier 87 galaxy, 55m light years from Earth.
JK (@huntingfluff) 's Twitter Profile Photo

Adore these work-in-progress miniatures from Blade Runner 2049. The foggy atmosphere hid many of the details but it didn't stop Weta Workshop pouring plenty of love into them.

Adore these work-in-progress miniatures from Blade Runner 2049. The foggy atmosphere hid many of the details but it didn't stop Weta Workshop pouring plenty of love into them.
Bob Nystrom (@munificentbob) 's Twitter Profile Photo

Nils Nilsson passed away today. There's a good chance you've never heard of him because he didn't stick his name on an algorithm. But, if you've ever made or played a videogame, you have benefitted from his work. A* is the foundation of most enemy behavior in games.

Phi Dinh (@phi6) 's Twitter Profile Photo

It's been two months since we announced our hacking adventure game Recompile. Here's the trailer again for those folks who only recently followed. If you want to support us, please wishlist the game on Steam! It helps a huge amount. steam.recompilegame.com #madewithunity #gamedev

Hewson Founder (@hewsonjoystick) 's Twitter Profile Photo

RT if you have played ANY of the games flicked to in the book on ORIGINAL hardware! ----- Hints & Tips for Videogame Pioneers - Order your copy at hewsonconsultants.com/shop - Discount code: r3trogamer ----- #retrogaming #gamersunite #zxspectrum #c64 #amstradcpc

GameplayEngine(); (@gameplayengine) 's Twitter Profile Photo

Univac I, the 1st computer commercially produced in the US. Designed by J. Presper Eckert and John Mauchly; inventors of the ENIAC. Weighed as much as 4 cars; had adjusted-for-inflation cost of around $8 million. Accurately predicted outcome of 1952 presidential election…

Univac I, the 1st computer commercially produced in the US. Designed by J. Presper Eckert and John Mauchly; inventors of the ENIAC. Weighed as much as 4 cars;  had adjusted-for-inflation cost of around $8 million. Accurately predicted outcome of 1952 presidential election…
John Carmack (@id_aa_carmack) 's Twitter Profile Photo

That is my old game Catacombs! Written for 8 bit apple 2 and 16 bit 2GS, then ported to PC. The enemy movement code in Wolfenstein 3D can be traced all the way back there.

Fabien Sanglard (@fabynou) 's Twitter Profile Photo

Boeing 737's Flight Computer is based on CPUs that could barely run Wolfenstein 3D in 1991, the Intel 80286, according to this article: moonofalabama.org/2019/06/boeing… They should update to an i386 with 4MiB and VLBus don't you think John Carmack ?

GameplayEngine(); (@gameplayengine) 's Twitter Profile Photo

Work / Digital AIDOL is a computer-generated fantasy world set during the 2065 eSports Olympics itsnicethat.com/articles/lawre…