Will Edmisten (@edmistensound) 's Twitter Profile
Will Edmisten

@edmistensound

Sound Designer working as an Associate Technical Sound Designer @ Turtle Rock Studios! Heck yeah!

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linkhttp://edmisten-sound.com/ calendar_today03-06-2016 02:04:41

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Will Edmisten (@edmistensound) 's Twitter Profile Photo

I just want this man to know that his work kept me company during some very difficult times, helped me try to understand games on a deeper level, and convinced me to give Resident Evil another shot. x.com/mrgervaiswrite…

Will Edmisten (@edmistensound) 's Twitter Profile Photo

I'm sure many up-and-coming sound designers need to hear this: Yes, it's okay to use library sounds, ESPECIALLY when you are using them as layers when designing your own sounds. #sounddesign #gameaudio

Will Edmisten (@edmistensound) 's Twitter Profile Photo

Just a quick update for everyone: I’m doing alright! I’m enjoying life. My day to day is typically interesting and I have lots of good things to learn. How are you?

Matt Callahan (@mcallahanaudio) 's Twitter Profile Photo

Hey everyone! I'm proud to share a dialogue manager I made that exclusively uses Wwise external sources. Check it out! vimeo.com/836778976?shar… #GameAudio #Wwise #SoundDesign

Ben Elliott (@benelliottsound) 's Twitter Profile Photo

Absolutely insane day at #GDC with the GANG Awards! So fun, and got to hang out with such TREMENDOUS people! 😁 #gameaudio #GDC2024

Absolutely insane day at #GDC with the GANG Awards! So fun, and got to hang out with such TREMENDOUS people! 😁

#gameaudio #GDC2024
Will Edmisten (@edmistensound) 's Twitter Profile Photo

Today is my first day back from #GDC. Hoooooly crap I met so many #Godot developers that were so enthusiastic to be there and about their games! It was so inspiring! I also got to talk to a lot of people about #gameaudio, really rekindled my enthusiasm for the work!

Will Edmisten (@edmistensound) 's Twitter Profile Photo

A week ago, I started on a journey to learn #GodotEngine. This is my first project! I think the next step is to learn some pixel animation and make an explosion when the balloon pops. #gamedev

Will Edmisten (@edmistensound) 's Twitter Profile Photo

Look, everyone, it's a shmup! Yet more #GodotEngine #gamedev stuff! The enemies explode and the explosion rotates randomly every time its spawned to give it that much more coolness factor!

Will Edmisten (@edmistensound) 's Twitter Profile Photo

Another #GodotEngine course module completed! The Shump now has way more features; stars, a high-score system, start and game-over screens, and more! The #SoundDesign was done using #PhasePlant combined with traditional editing.

Will Edmisten (@edmistensound) 's Twitter Profile Photo

I've got a lot going on in the background, but we're still on the #GodotEngine train! This is part of the last course module, but I keep getting sidetracked with things beyond the original scope, like the Wwise integration for audio and the charge beam. Sounds coming soon!