Derabo (@derabo) 's Twitter Profile
Derabo

@derabo

Hi, I'm a self taught 3D generalist/hobbyist
Currently doing a lot of little practice projects in Houdini & Substance Designer. Big fan of everything procedural

ID: 53692546

linkhttp://www.derabo.de calendar_today04-07-2009 15:34:51

198 Tweet

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Olja Osypenko (@sauti__) 's Twitter Profile Photo

Sneak peek at the next material I'm working on for Nodevember. Almost finished already, so hopefully will post it during lunchbreak tomorrow^^ Also portal nodes!! 😍😭 finally I can organize stuff like this instead of having dozens of lines going all over the graph 😭

Sneak peek at the next material I'm working on for Nodevember. Almost finished already, so hopefully will post it during lunchbreak tomorrow^^

Also portal nodes!! 😍😭 finally I can organize stuff like this instead of having dozens of lines going all over the graph 😭
Tim van Helsdingen (@tvanhelsdingen) 's Twitter Profile Photo

#Houdini 20 hive is now premiering on YouTube! My talk is up at 3.45 CET, i will be in the chat to answer questions. youtu.be/gQDaZFjPlI4?si…

Derabo (@derabo) 's Twitter Profile Photo

Always take the extra minute to UV unwrap your food if possible. It's a nanite mesh so no comments on my seams layout!!! #3D #gamedev

Always take the extra minute to UV unwrap your food if possible.
It's a nanite mesh so no comments on my seams layout!!! 
#3D #gamedev
Simonschreibt (🛑Account Inactive) (@simonschreibt) 's Twitter Profile Photo

#GTAVI trailer day feels like a good day to repost my article about the Underestimated Glow in GTA V: simonschreibt.de/gat/gta-v-unde… #GTA6 #gamedev #realtimevfx #techart

#GTAVI trailer day feels like a good day to repost my article about the Underestimated Glow in GTA V:
simonschreibt.de/gat/gta-v-unde…
#GTA6 #gamedev #realtimevfx #techart
Adobe Substance 3D (@substance3d) 's Twitter Profile Photo

Nodes now interact seamlessly within Frames thanks to new belonging rules. Framing nodes is now a lot easier with auto-resizing of Frames to content and HTML-rich descriptions.

Michael (@michaelg_3d) 's Twitter Profile Photo

I was able to count that I posted Gamedev Anonymous at least 260+ times this year, thank you to all the devs that reply and try and answer some of these questions :)

Derabo (@derabo) 's Twitter Profile Photo

What's your favorite part of any 3D pipeline? Mine is doing silly dances for at least half a hour once I finish the base rig for a new character.

SNZ (@kirillsenzu) 's Twitter Profile Photo

I've decided to compile all my latest mini-guides and put them in one post for easy reference 😶‍🌫️👀 artstation.com/artwork/XgABvw artstation.com/artwork/XgABvw

I've decided to compile all my latest mini-guides and put them in one post for easy reference 😶‍🌫️👀
artstation.com/artwork/XgABvw
artstation.com/artwork/XgABvw
Robin Seibold (@rockadudle1) 's Twitter Profile Photo

Can't decide which chromatic aberration solution that looks the best. More info in video youtube.com/shorts/6VIL1Hq… #gamedev #madewithunity

Can't decide which chromatic aberration solution that looks the best.

More info in video
youtube.com/shorts/6VIL1Hq…

#gamedev #madewithunity
TUATARA (@tuatara_games) 's Twitter Profile Photo

Sail the UV waves 🌊 Here is how to create them with dynamic parameters to control frequency, amplitude and speed on each axis #realtimeVFX #UnrealEngine #gamedev #vfx