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01-12-2016 17:34:45
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The biggest barrier for indie game studios isn't creativity. It's infrastructure costs. $150K server setup before you make a dollar? No wonder so many great games never make it. What happens when small studios can launch games with zero infrastructure costs and only pay as
.Beamable Happy Hour at GDC, powered by MomentumX Global ⚡ -> Food -> Drinks -> Great people and connections -> Executive Alpha from Jon Radoff 👾/acc 🎮 Metavert, Trapper, and Ali What more could you ask for? See you in Dubai later this month for the next event 🫡 Stay tuned...
If you couldn’t make it out to GDC this year, Jon Radoff 👾/acc 🎮 Metavert gives you a sense of what the current mood is in gaming.
Everyone wants to go viral. But few teams are ready for what happens next. Players flood your servers. Traffic spikes. LiveOps soon becomes an everyday reality, not a future feature. It’s not the gameplay that breaks. It’s everything around it. - Servers buckle - Deployments
This episode of the DePIN Hub Podcast is brought to you by NATIX Network 🚗 🎙️ Listen to Jon Radoff 👾/acc 🎮 Metavert, CEO of Beamable Network, break down how they’re redefining game development from the ground up! 🎮👾
GAME PASS: SEASON 0 🎮 Mint is LIVE on Magic Eden 🪄 🪄 Unlimited, Free Open Edition. No WL, Just Maximum Fun. LOG IN and mint to LEVEL UP: magiceden.us/launchpad/sola…
🚨 Live Service Gaming Summit – Austin 🚨 At 10:35 AM CT, TODAY Stream A brings together leaders from PlayStation, Bethesda, Cloud Imperium & Trapper Markelz of Beamable to talk Scalable Game Infrastructure. If you're building live games at scale — don’t miss it. 🔗