Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile
Patai🇭🇺🇫🇮Gergely

@cobbpg

@[email protected]

8 bits should be enough for everyone!

ID: 296037620

linkhttps://mastodon.gamedev.place/@cobbpg calendar_today10-05-2011 02:53:51

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Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

This Amiga tech demo looks really good! I love the idea of using HAM mode to render extremely colourful tilemaps. I wonder why we haven't seen it done before. youtube.com/watch?v=L1s5Vx…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

I finally read through Stephen Wolfram’s excellent write-up on ChatGPT: how it works, where its limits lie and what its future might look like. It’s a long one, but definitely worth the time. writings.stephenwolfram.com/2023/02/what-i…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

I just learned yesterday that my 50 FPS Stunt Car Racer SuperCPU hack broke the save/load function of the game. It took over a year for someone to complain. 😂 The fixed build is available here: csdb.dk/release/index.…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

I just found this extensive survey of 6502 multiplication routines. There's a lot to choose from depending on one's needs. Fortunately I was already aware of the fastest one. github.com/TobyLobster/mu…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

Commander Keen is famously regarded as the first game featuring smooth scrolling on the PC. However, as far as I can tell, the DOS port of Rastan came out earlier, and it can also move smoothly in all directions. What am I missing here? youtube.com/watch?v=0JS12t…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

This is such a nostalgia trip for me, even if I never got to have an #Amiga, because I played most of these games on PC at the time. Thanks, LukHash! youtube.com/watch?v=d5Det9…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

To commemorate the release of the Tetris movie, it's only appropriate to revisit the game's first theme song, composed by David Whittaker: youtube.com/watch?v=MEQjDd…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

What's your preferred format for new digital #C64 releases? What are the potential pros and cons of each given your personal setup?

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

This is an interesting approach to generate efficient 6502 code from a high-level language. I wonder how much the results can be affected by small changes in the input. pubby.games/codegen.html

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

Over the past two weeks I've been working on a little evening project: I ported Stunt Car Racer to the Commodore Plus/4. There's still some work to do before I'm ready to release this into the wild, but the actual game works nicely already! youtube.com/watch?v=_2We6h…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

Stunt Car Racer for the Commodore Plus/4 is available for download now at plus4world.powweb.com/software/Stunt… Video demonstration: youtube.com/watch?v=3ZE2UL…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

I wrote an article about converting Stunt Car Racer from the C64 to the Plus/4 for those interested in the technical details: cobbpg.github.io/articles/stunt…

Patai🇭🇺🇫🇮Gergely (@cobbpg) 's Twitter Profile Photo

Finally got around to writing a long article about the #AppleII port of Stunt Car Racer, including a tutorial on how graphics works on this platform: cobbpg.github.io/articles/stunt…