CHROMENOISE
@chrome_noise
Ethan Michalicek | occasional electronic music | game development @doubletruegames | immersive tech lead @paracreative
ID: 2538075866
http://soundcloud.com/chromenoise 31-05-2014 19:20:59
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What does it mean to run an art show during a pandemic? Join CHROMENOISE & jamesckane for "Apart: The Socially Distant VR Art Show" on Saturday at 3:30pm CDT. See the full #PixelPop2020 schedule: bit.ly/2GltlDZ Join our Discord: discord.gg/pxp
The Apart Poster Gallery is a stunning example of a virtual exhibition space built on top of Hubs. Learn more about its development in this writeup by Paradowski Creative (paradowski.com/work/apart) ✨
Hear our immersive design, art & dev teams talking about our creative/technical processes on Fri! Caroline May CD @BiermannShelby AD CHROMENOISE @zachdHixson Devs Ayushman Johri ✨ @colinfizgig 3D Art + come work w/ this crew: paradowski.com/jobs/interacti… paradowski.com/jobs/immersive…
After merging glTF 3D KTX2 texture compression into A-Frame, this week Paradowski Creative will open source its GUI tool ZenCompress by our lead WebXR dev CHROMENOISE! Easily bake KTX2 into your asset pipeline, toggle individual textures, pick ETC1S/UASTC & more 🖼️🗜️ Out 9/29...
Proud to release ZenCompress, a fine-grain GUI tool for KTX2 texture compression of glTF 3D assets created by CHROMENOISE & Paradowski Creative w/ WebXR in mind Cut size on disk/network by 2-4x & GPU memory use by 4-8x using ETC1S or UASTC per texture 🗜️🖼️ paradowski.com/stories/introd…
Above Par-adowski #WebXR Mini-Golf, out now ⛳🥳 Native-quality VR gameplay + UX on the web, open sourced & well-documented 🧾 Made by Paradowski Creative w/ Three.js + A-Frame, hosted on 🎏Glitch, targeting Meta Quest, with help from the WebXR community aboveparadowski.com
Welp, the big cat is officially out of the bag: We are super proud (and, like, *really* excited) to be the new Agency of Record for the Saint Louis Zoo 🌈 🎀 🌎 ⭐