
Andrew Chen
@andrewchene
Just a self-tought frontend developer.
ID: 925277407405150208
http://erdong-chen.com 31-10-2017 08:24:59
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🕹️ Fiddling around with a new character controller for the Three.js/GameDev course. Big thanks to Quaternius for the amazing model and animation library—putting them to good use! 🔔 Want to be notified? Sign up here 👉simondev.teachable.com/p/games-three-…







🕹️ Preparing a brand new BVH-based character controller which is lightweight, flexible, and requires no physics engine. 🍻 Big thanks to Garrett Johnson 🦋 for his incredible three-mesh-bvh library that made all this possible. #threejs #threejsJourney #webdev #gamedev #r3f #ecctrl







SPWI global illumination in 3D with Radiance Cascades and Garrett Johnson 🦋's three-mesh-bvh. Probes are placed in screen-space and trace world-space intervals into a BVH. Resolves offscreen emitters and occluders; memory use tied to screen. Zero-shot, no noise, and fixed cost.
