Adam Miles (@adamjmiles) 's Twitter Profile
Adam Miles

@adamjmiles

Principal SDE @Microsoft Xbox Advanced Technology Group (ATG). Formerly Rendering Engineer @WeArePlayground

ID: 32905002

calendar_today18-04-2009 14:57:34

6,6K Tweet

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Joey Politano 🏳️‍🌈 (@josephpolitano) 's Twitter Profile Photo

Still basically 0 growth in the British economy—monthly estimates have GDP below late 2019 levels, whereas the US has grown more than 5% since the start of the pandemic. Absolutely brutal.

Still basically 0 growth in the British economy—monthly estimates have GDP below late 2019 levels, whereas the US has grown more than 5% since the start of the pandemic. Absolutely brutal.
DirectX 12 (@directx12) 's Twitter Profile Photo

We’ve just released an exciting preview Agility SDK which introduces Work Graphs, a way to enable more GPU autonomy by allowing shaders to dynamically generate additional shader workloads! This release also includes Wave Matrix and accelerated AV1 Encoding devblogs.microsoft.com/directx/agilit…

AMD GPUOpen (@gpuopen) 's Twitter Profile Photo

Don't miss our primer on #Microsoft's just-announced GPU Work Graphs in DirectX 12 🔥 📈 Enable more direct methods of solving complex problems 📈 Reduce memory constraints 📈 Improve cache utilization 📈 Improve GPU thread saturation 📈 And more! gpuopen.com/learn/gpu-work… 👇

BondSarahBond (@bondsarah_bond) 's Twitter Profile Photo

So many smiles at Xbox Dev Days Korea 🎮 Love the passion and commitment from Microsoft Game Dev ID@Xbox & global Xbox teams to empower game creators around the world. Thank you all 💚 #gamedevelopment

So many smiles at Xbox Dev Days Korea 🎮 Love the passion and commitment from <a href="/MSFTGameDev/">Microsoft Game Dev</a> <a href="/ID_Xbox/">ID@Xbox</a> &amp; global Xbox teams to empower game creators around the world. Thank you all 💚 #gamedevelopment
DirectX 12 (@directx12) 's Twitter Profile Photo

The Silicon Graphics Media and Artificial Intelligence (SiGMA) platform team is hiring! If you're interested in knowing more about opportunities in SiGMA, please see the following for more details: devblogs.microsoft.com/directx/sigma-… #SiGMAjobs

DirectX 12 (@directx12) 's Twitter Profile Photo

🚀 Exciting news! DirectX is adopting SPIR-V to enhance cross-platform compatibility. This shift allows Microsoft and hardware vendors to focus on features that will power the next generation of applications. Read about it here: devblogs.microsoft.com/directx/direct… #DirectX #SPIRV

S.T.A.L.K.E.R. OFFICIAL (@stalker_thegame) 's Twitter Profile Photo

The 90-minute documentary about the creation of S.T.A.L.K.E.R. 2: Heart of Chornobyl is now available on the official YouTube channels of GSC Game World and Xbox. 🔗 youtube.com/watch?v=28CITq… We want to thank the Xbox team for bringing this film to life. We are also grateful to you:

Adam Sawicki (@reg__) 's Twitter Profile Photo

I added support for the new #directx12 #dx12 resource tight alignment to D3D12 Memory Allocator. Because it is a preview feature, I did it on a branch: github.com/GPUOpen-Librar…

Anis Benyoub (@auzaiffe) 's Twitter Profile Photo

If you happen to be at #GDC2025, I'll be giving a talk about Neural Texture Compression and Cooperative Vectors at Microsoft's Advanced Graphics Summit, feel free to attend! schedule.gdconf.com/session/advanc…