Johnny Verbeek (@iultimatelp) 's Twitter Profile
Johnny Verbeek

@iultimatelp

23 years old, Indie Game Dev @nexus_thegame, Former @KingArtGames @R3PLICAspace @PlayDaysOfWar, hobby musician and average biking enjoyer. he/him

ID: 3006102957

linkhttps://jverbeek.de calendar_today30-01-2015 18:28:27

1,1K Tweet

155 Followers

202 Following

Johnny Verbeek (@iultimatelp) 's Twitter Profile Photo

Here's a small helpful thing I've been doing for NEXUS: A World Beyond from the beginning on: embedding the P4 changelist into the build, so I can see it in-game: gist.github.com/iUltimateLP/63… cc:ing @_benui as always :P

Here's a small helpful thing I've been doing for <a href="/nexus_thegame/">NEXUS: A World Beyond</a> from the beginning on: embedding the P4 changelist into the build, so I can see it in-game: gist.github.com/iUltimateLP/63… cc:ing @_benui as always :P
Johnny Verbeek (@iultimatelp) 's Twitter Profile Photo

If you're by any chance at the devcom - developer community, feel free to stop by and say Hi! I'm also holding a talk about how I made realistic cable physics for NEXUS: A World Beyond 🐍 :) Can't wait!

If you're by any chance at the <a href="/devcom_global/">devcom - developer community</a>, feel free to stop by and say Hi! I'm also holding a talk about how I made realistic cable physics for <a href="/nexus_thegame/">NEXUS: A World Beyond</a> 🐍 :) Can't wait!
NEXUS: A World Beyond (@nexus_thegame) 's Twitter Profile Photo

It's only a couple of days until devcom - developer community and gamescom πŸŽ‰ Let us know whether you want to stop by and say Hi! To celebrate, we'll drop a few more shots from our favourite floating island every day πŸβ˜€πŸŒ³πŸŒ± #indiedev #gamedev #madewithunreal Unreal Engine

Johnny Verbeek (@iultimatelp) 's Twitter Profile Photo

Hey @[email protected] πŸ§™β€β™‚οΈ, what was the reason for abandoning the UViewport and FUMGViewportClient stuff? I adopted it and it seems to work pretty good, it just seems to look a bit off compared to the actual scene.