Dominik Hildner (@hildner_) 's Twitter Profile
Dominik Hildner

@hildner_

I talk about GameDev and beautifull things.

Senior Lighting Artist working on @lotfgame at Hexworks Studios

ID: 3462270683

calendar_today27-08-2015 22:51:19

568 Tweet

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Dominik Hildner (@hildner_) 's Twitter Profile Photo

There was fresh snow fall and a super low hanging cloud layer that reflected the warm city lights like a soft, hellish glow from above. Especially awesome that I found one of these cool, almost mercury vapour like streetlamps to add some contrasting color to the shot. Another

There was fresh snow fall and a super low hanging cloud layer that reflected the warm city lights like a soft, hellish glow from above.

Especially awesome that I found one of these cool, almost mercury vapour like streetlamps to add some contrasting color to the shot.

Another
Dominik Hildner (@hildner_) 's Twitter Profile Photo

More photos I took during that nighttime walk. I remember that there was tis absolute quite - from the fresh snow, the low hanging clouds in the middle of night. That warm, soft glow - I love it This particluar shot has no editing except minor noise reduction and cropping.

More photos I took during that nighttime walk. 
I remember that there was tis absolute quite - from the fresh snow, the low hanging clouds in the middle of night. That warm, soft glow - I love it
This particluar shot has no editing except minor noise reduction and cropping.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Last one from that eerie night walk in Edinburgh. Just really liked the snow against the dark wood and the hellish glow in the sky.

Last one from that eerie night walk in Edinburgh.
Just really liked the snow against the dark wood and the hellish glow in the sky.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Sometimes all we need is a gentle rekindling. Today I lost track of time while talking with the artist in a small local atelier full of amazing aquarell paintings. His enthusiasm and love for the beauty of natural light and on site painting with all these wonderful colors in

Dominik Hildner (@hildner_) 's Twitter Profile Photo

A look into the forest, as the sun sats and the last golden rays come in almost vertical to the ground. Wonderful memories from a roadtrip we took through Sweden.

A look into the forest, as the sun sats and the last golden rays come in almost vertical to the ground.

Wonderful memories from a roadtrip we took through Sweden.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

A little black and white sneak peak on my lates Unreal Engine Lighting work. Still finishing up colors, cameras and the little fine details, but I think the overall values are already where I want them to be.

A little black and white sneak peak on my lates Unreal Engine Lighting work.
Still finishing up colors, cameras and the little fine details, but I think the overall values are already where I want them to be.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Having quite a bit of fun in coming up with square compositions lately - both in my Photography and in my realtime Lighting studies like this one I am currentlz working on in UE5. Its like looking at your scene with fresh eyes and the results you get in 1x1 just have a vibe to

Having quite a bit of fun in coming up with square compositions lately - both in my Photography and in my realtime Lighting studies like this one I am currentlz working on in UE5.

Its like looking at your scene with fresh eyes and the results you get in 1x1 just have a vibe to
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Gave it some color today. yay! I had L O T S of fun lighting up this glowy, fogy Landscape. Also my first try at Gaea 2 for Landscape creation on the moutnain in the background. Awesome tool so far. While I went with a soft, glowy after sunset vibe for the final renders, I did

Gave it some color today. yay!
I had L O T S of fun lighting up this glowy, fogy Landscape.
Also my first try at Gaea 2 for Landscape creation on the moutnain in the background. Awesome tool so far.

While I went with a soft, glowy after sunset vibe for the final renders, I did
Dominik Hildner (@hildner_) 's Twitter Profile Photo

The goal for me visually here was to portrait the really soft and painterly afterglow of a sunsit, right after the sun dipped behind the horizon. That soft warm light that gets scattered around and bounces off the atmosphere, clouds and just fills the scene with a orange glow.

The goal for me visually here was to portrait the really soft and painterly afterglow of a sunsit, right after the sun dipped behind the horizon. That soft warm light that gets scattered around and bounces off the atmosphere, clouds and just fills the scene with a orange glow.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

My main focus here was on the Sky - its built with a backplate of a plain HDRI Skydome with Volumetric clouds on top, as well as some hand placed cloud/fog cards to direct the volumetric clouds a bit better. Lighting and grading and tonemapping done inside Unreal Engine

My main focus here was on the Sky - its built with a backplate of a plain HDRI Skydome with Volumetric clouds on top, as well as some hand placed cloud/fog cards to direct the volumetric clouds a bit better.
Lighting and grading and tonemapping done inside Unreal Engine
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Snapshot I took of an abandoned building that just started the process of demolition. It used to be a club before we moved to the city called Studio 24.

Snapshot I took of an abandoned building that just started the process of demolition.
It used to be a club before we moved to the city called Studio 24.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Yesterday I picked up old master studies again - currently recreating a painting from the 19th century. First up I try and get the elements,geo and depth in the scene to somewhat match, but then the fun starts and I try and focus on analyzing the lighting, the quality of the

Dominik Hildner (@hildner_) 's Twitter Profile Photo

The result of my latest master study inside Unreal Engine: The left is my recreation of the painting on the right inside unreal engine using megascans and marketplace assets - and lots of time to analyze the origial painting. Reference is "At the Edge of the Forest", by Ivan

The result of my latest master study inside Unreal Engine:

The left is my recreation of the painting on the right inside unreal engine using megascans and marketplace assets - and  lots of time to analyze the origial painting.

Reference is "At the Edge of the Forest", by Ivan
Dominik Hildner (@hildner_) 's Twitter Profile Photo

Picture I took in Madaira some years ago. That tree is barely holding on to the soil but still has some life in it. Also really liked the cow in the background.

Picture I took in Madaira some years ago.

That tree is barely holding on to the soil but still has some life in it. Also really liked the cow in the background.
Dominik Hildner (@hildner_) 's Twitter Profile Photo

That feeling when you find a nice spot to park your van to spend the night and then just hop out and look at a scene like this all evening, the light changing as the day passes. Love that. Sweden is beautifull.

That feeling when you find a nice spot to park your van to spend the night and then just hop out and look at a scene like this all evening, the light changing as the day passes.
Love that.
Sweden is beautifull.