
Chris Murphy
@highlyspammable
Senior Tech Artist on the @UnrealEngine Evangelism team working in Aus/NZ/SE Asia. Have a tendency to rant. I'm HighlySpammable in the other social spaces.
ID: 415326673
18-11-2011 05:52:15
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Tried out the new skeletal editor tools and modular control rig stuff in Unreal Engine 5.5 Preview. Pretty awesome stuff! Created the (all WIP) skeleton, skin weights, and rig fully in Unreal. Probably chose a difficult mesh to test this all out with, as it has some pretty

A New Dawn. We're entering the next chapter of the franchise and changing the recipe for how we make Halo games. Go behind the scenes with Project Foundry to explore the creative potential of Halo in Unreal Engine 5. 🎥 aka.ms/HaloANewDawn










📢Calling all indie devs! Mark your calendars for the first Epic for Indies Office Hours — featuring the incredible team behind The Plucky Squire! 📅 October 30 at 6 PM ET ❤️ Our guest: All Possible Futures (The Plucky Squire 📖) 💡 Join and get your questions answered!


LAUNCH DAY! I hope you all like it! I was fortunate enough to do some proper game dev and work on the Tactical Elimination FX for this mode! (also available in Creative) HUGE shoutout to Chris Murphy for help and knowledge and late night support youtube.com/watch?v=y71Noy…