Hans Gellersen (@hansgellersen) 's Twitter Profile
Hans Gellersen

@hansgellersen

Professor, HCI researcher, Cyclist.

ID: 2539593029

calendar_today10-05-2014 19:36:33

511 Tweet

497 Followers

67 Following

Hans Gellersen (@hansgellersen) 's Twitter Profile Photo

Join us for a GEMINI Workshop on Gaze, Gestures and Multimodal Interaction, 3 June 2024 at Lancaster University. We have amazing speakers Stephen Brewster Dr. Mar Gonzalez-Franco pip Ankje Huckauf Radu-Daniel Vatavu and Antonella Maselli. gemini-erc.eu/gemini2024work…. Registration is free. Bring a demo or poster!

Origami Tsunami (@origamitsunamii) 's Twitter Profile Photo

'Hyper' has been out for a week now! Thanks to BBC Music Introducing Lancashire and William Wolstenholme for giving it its debut airplay and a massive shoutout to anyone who has streamed or shared the single!

'Hyper' has been out for a week now! Thanks to <a href="/bbcintroducing/">BBC Music Introducing</a> Lancashire and <a href="/soundsanctum/">William Wolstenholme</a> for giving it its debut airplay and a massive shoutout to anyone who has streamed or shared the single!
ACM Digital Library (@acmdl) 's Twitter Profile Photo

Congrats to 2023 Most Read paper of IMWUT, "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena!" bit.ly/4atuotU Hans Gellersen Tobias Röddiger @chrisofclarke #reviewpaper #earables

Congrats to 2023 Most Read paper of IMWUT, "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena!" bit.ly/4atuotU 
<a href="/HansGellersen/">Hans Gellersen</a> <a href="/TobiasRoeddiger/">Tobias Röddiger</a> @chrisofclarke
#reviewpaper #earables
Ken Pfeuffer (@kenpfeuffer) 's Twitter Profile Photo

New/extended article: Design Principles and Challenges for Gaze + Pinch Interaction in #XR bit.ly/3xEjeoU CG&A Magazine Details best designs for this new UI style and highlights pitfalls- that our new research will soon address. Stay tuned! With Dr. Mar Gonzalez-Franco, & Hans Gellersen

New/extended article:

Design Principles and Challenges for Gaze + Pinch Interaction in #XR

bit.ly/3xEjeoU <a href="/ieeecga/">CG&A Magazine</a>

Details best designs for this new UI style and highlights pitfalls- that our new research will soon address. Stay tuned!

With <a href="/twi_mar/">Dr. Mar Gonzalez-Franco</a>, &amp; <a href="/HansGellersen/">Hans Gellersen</a>
Dr. Mar Gonzalez-Franco (@twi_mar) 's Twitter Profile Photo

Ever wondered why is clicking a button in VR so difficult? We decompose in 2 realms to solve: the near & the far. Direct hand works for the near. And I am now sold that nothing beats gaze + pinch (G+P) selection on the far. Seamless, precise, and natural. ieeexplore.ieee.org/document/10568…

Ever wondered why is clicking a button in VR so difficult? We decompose in 2 realms to solve: the near &amp; the far. Direct hand works for the near. And I am now sold that nothing beats gaze + pinch (G+P) selection on the far. Seamless, precise, and natural. ieeexplore.ieee.org/document/10568…
Dr. Mar Gonzalez-Franco (@twi_mar) 's Twitter Profile Photo

I love when people notice the secret sauce that is: things should just work! Scott Stein is on Bluesky 👓🎲🪄: “I lifted my hand off the mouse, hand tracking was instantly back in action. Android XR made to whatever inputs are available: hands, eyes, voice, keyboards, mice or connected phones” 🧵

Dr. Mar Gonzalez-Franco (@twi_mar) 's Twitter Profile Photo

This was a long effort from the BIRD team and engineering partners. With many legs also into top academic labs, let’s dive into that: For hand + eye. We worked with Hans Gellersen and Ken Pfeuffer for 2 years. Figuring out design considerations: research.google/pubs/design-pr…

This was a long effort from the BIRD team and engineering partners. With many legs also into top academic labs, let’s dive into that:

For hand + eye. We worked with <a href="/HansGellersen/">Hans Gellersen</a> and <a href="/KenPfeuffer/">Ken Pfeuffer</a> for 2 years. Figuring out design considerations: research.google/pubs/design-pr…