Javi M. G. (@gladark_vfx) 's Twitter Profile
Javi M. G.

@gladark_vfx

(22, he /they) real-time VFX & tech artist at @ungulab. Also game dev... sometimes (ESP / ENG / 日本語学習) 🚫The use of my art for NFT’s or AI is FORBIDDEN 🚫

ID: 1619253868570853378

linkhttp://artstation.com/gladark_dev calendar_today28-01-2023 08:40:25

415 Tweet

414 Followers

643 Following

Beyond-FX (@beyond_fx) 's Twitter Profile Photo

🛠️ Toolbox Essential! Blender’s “Follow Active Quads” feature can align your UVs perfectly with little effort. Whether you’re making ribbons, beams, or mesh-based effects, this little trick keeps things clean and production-ready. #QuickTip #Blender3D #RealTimeVFX #BlenderTips

Beyond-FX (@beyond_fx) 's Twitter Profile Photo

💡 Quick Niagara Tip for #UnrealEngine! Control your entire system with a single float. 🎚️ A simple “Progress” parameter can drive particle size, color, velocity, and more, making your effects easy to sync with gameplay or cutscenes. #NiagaraVFX #VFXTips #RealTimeVFX

Gius Caminiti | Tower Factory OUT NOW! ⚔ (@giuscaminiti) 's Twitter Profile Photo

¿Quieres estimar cuánto ha vendido un juego en Steam? Spoiler: al dev le llega aprox. 20–30% de todo lo generado. Te cuento el método (Boxleiter + mi experiencia) y un ejemplo realista. 🧵👇

¿Quieres estimar cuánto ha vendido un juego en Steam?
Spoiler: al dev le llega aprox. 20–30% de todo lo generado.
Te cuento el método (Boxleiter + mi experiencia) y un ejemplo realista. 🧵👇
Javi M. G. (@gladark_vfx) 's Twitter Profile Photo

Next week on saturday I will be attending to the indiedev day (or whatever now it’s called) on Barcelona. If anyone is going to attend to the event too and want to talk, feel free to say me!

Jesse Pitela (@redefinefx) 's Twitter Profile Photo

Last Chance: The free Unreal 5.7 Witcher VFX Crash Course closes Nov 24. Learn cinematic real-time VFX from scratch and recreate every effect in this trailer. ➡️ redefinefx.com/witcher

Javi M. G. (@gladark_vfx) 's Twitter Profile Photo

I didn't did much of VFX related things for a while that aren't work related, but for the development of my own game / VN I think I did an interesting shader... It's use is rather too much niche (as the type of game), but I think that I can share a video of it if I see interest

Javi M. G. (@gladark_vfx) 's Twitter Profile Photo

After some time not doing nothing VFX related on my free time... today I started something... do I will have the will to finish what I have on mind? I dunno, only time will say

N. (@cpasdryna) 's Twitter Profile Photo

It’s genuinely sad to see an artist of your level someone who’s worked on major projects turn to AI just to work faster. Art has never been about speed or efficiency. What matters is the creative process itself, everything that happens between the idea and the finished piece.

Javi M. G. (@gladark_vfx) 's Twitter Profile Photo

Not related to VFX, but do you know some webpage, course or recomended Youtube channel to study Game Dessign? I always wanted to study it, and now that I have some days for rest I thinks it's the time

ますく@3DCG_目指せデジタルアートマスター (@mask_3dcg) 's Twitter Profile Photo

任天堂からデータ盗んで学習させて、パラメーターも減らない、それっぽいリアルタイム動画生成して、それで満足なんですか?それでお金とって楽しいんですか?みんなで守ろうよものづくりの理念本物のものづくりするクリエイターがいなくなっちまうぜ

Kurie (@kurie_vfx) 's Twitter Profile Photo

I tried recreating the scene in Arknights: Endfield where the triangular floor tiles move up and down randomly. It just takes a bit of UV prep on the mesh, and you can do it pretty easily with a noise texture and WPO animation! #vfx #UE5 #UE5Study #Material