Ghislain Girardot (@ghislaingir) 's Twitter Profile
Ghislain Girardot

@ghislaingir

Indie Game Developer and Unreal Engine Content Creator. Worked on Spyro: Reignited Trilogy and Shardbound.

ID: 911338227512086528

linkhttps://www.patreon.com/GhislainGir calendar_today22-09-2017 21:15:40

4,4K Tweet

13,13K Followers

841 Following

Ghislain Girardot (@ghislaingir) 's Twitter Profile Photo

#Blender #b3d #geonodes #UE5 Building tools to visualize what's going when raymarching a volumetric cloud layer for my upcoming video. It's a long process...

Ryan James Smith (@overdrawxyz) 's Twitter Profile Photo

Working on getting some polish on this turd. Enemie animations done with VAT - sampled at 60fps. Powered by #ue5 and @ajmmerten's amazing #flecs API. Gibs are generated with a custom Houdini tool i'll expand on later, maybe. :) #indiedev #indiegames #screenshotsaturday

Ev Schwab (@evelyn_schwab) 's Twitter Profile Photo

Cool enhanced input feature I was not aware of (knowing about this would have saved so much time in previous projects. I am in mourning).

Cool enhanced input feature I was not aware of (knowing about this would have saved so much time in previous projects. I am in mourning).
Ghislain Girardot (@ghislaingir) 's Twitter Profile Photo

#UE5 #vfx One more cloud tool done! I can build a complex cloud material and bake it into a volume texture. It took me most of the day because working with pseudo volume textures can be a wild ride: lots of UVs manipulation that can go wrong, either during writes or reads...