Sanja Fidler (@fidlersanja) 's Twitter Profile
Sanja Fidler

@fidlersanja

Associate Professor @UofT, Vice President of AI Research @nvidia, founding member of @VectorInst. Computer vision, deep learning, 3D. Opinions are my own.

ID: 1018558062444064768

linkhttp://www.cs.toronto.edu/~fidler/ calendar_today15-07-2018 18:09:00

571 Tweet

15,15K Followers

485 Following

NVIDIA AI Developer (@nvidiaaidev) 's Twitter Profile Photo

👀 New from #NVIDIAResearch: LLaMA-Mesh, a groundbreaking approach that enables LLMs to generate 3D meshes.✨🏗️ ✅ Leverages spatial knowledge embedded in LLMs ✅ Enables conversational 3D generation and mesh understanding ✅ Represents 3D mesh data as plain text for seamless

Jonathan Lorraine (@jonlorraine9) 's Twitter Profile Photo

🦙New #NVIDIA paper: LLaMA-Mesh 🦙 We enable LLMs to generate 3D meshes by representing them as plain text and fine-tuning, unifying 3D and text modalities in a single model. 🔎 Project Page: research.nvidia.com/labs/toronto-a… 🕹️ Interactive Demo: huggingface.co/spaces/Zhengyi… 📖 Full Paper:

Qi Wu (@wilson_over) 's Twitter Profile Photo

Say goodbye to perfect pinhole assumptions Excited to introduce 3DGUT—a Gaussian Splatting formulation that unlocks support for distorted cameras, including time dependent effects like rolling shutter, while maintaining the benefits of rasterization, rendering at >250 FPS. 🧵

NVIDIA AI Developer (@nvidiaaidev) 's Twitter Profile Photo

Just announced at #CES2025: 👀 Build custom world models for physical #AI systems at scale. Get started with #NVIDIACosmos ➡️ nvda.ws/3PrO6y6 These new open world foundation models are available on NGC and @HuggingFace.

Just announced at #CES2025: 👀 Build custom world models for physical #AI systems at scale.  

Get started with #NVIDIACosmos ➡️ nvda.ws/3PrO6y6

These new open world foundation models are available on NGC and @HuggingFace.
Ming-Yu Liu (@liu_mingyu) 's Twitter Profile Photo

github.com/NVIDIA/Cosmos Cosmos is a developer-first platform designed to help physical AI builders accelerate their development. It has pre-trained world foundation models (diffusion & autoregressive) in different sizes and video tokenizers. They are open models with permissive

Huan Ling (@huanling6) 's Twitter Profile Photo

I am so proud to be part of this big project. Checkout Cosmos models and see how powerful it is to finetune to physical AI downstream applications. More examples at research.nvidia.com/labs/dir/cosmo…

Zian Wang (@zianwang97) 's Twitter Profile Photo

🚀 Introducing DiffusionRenderer, a neural rendering engine powered by video diffusion models. 🎥 Estimates high-quality geometry and materials from videos, synthesizes photorealistic light transport, enables relighting and material editing with realistic shadows and reflections

Jay Z. Wu (@jayzhangjiewu) 's Twitter Profile Photo

Excited to share our #CVPR2025 paper: Difix3D+ Difix3D+ reimagines 3D reconstruction with single-step diffusion, distilling 2D generative priors for realistic novel view synthesis from large viewpoint shifts. 📄Paper: arxiv.org/abs/2503.01774 🌐Website: research.nvidia.com/labs/toronto-a…

Xuanchi Ren (@xuanchi13) 's Twitter Profile Photo

🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It applies to multiple use cases, including single-view and sparse-view NVS🖼️ and challenging settings like monocular dynamic NVS and driving simulation🚗.

NVIDIA (@nvidia) 's Twitter Profile Photo

For 16 years running, NVIDIA technologies have powered every Academy Award-nominated film for Best #VFX. This year, NVIDIA researchers are honored for their groundbreaking work in simulation, denoising, and rendering. #GTC25 blogs.nvidia.com/blog/academy-a…

Miles Macklin (@milesmacklin) 's Twitter Profile Photo

Big news from Jensen at GTC: NVIDIA Warp is now open source under Apache 2.0! We’re also building Newton, a new physics engine for robotics with DeepMind and Disney—based on Warp and fully open-source.

Huan Ling (@huanling6) 's Twitter Profile Photo

Thank you AK for posting our Cosmos-Transfer1! The code is released at github.com/nvidia-cosmos/… and model is on hugging face!

NVIDIA AI Developer (@nvidiaaidev) 's Twitter Profile Photo

Spatial AI is increasingly important, and the newest papers from #NVIDIAResearch, 3DGRT and 3DGUT, represent significant advancements in enabling researchers and developers to explore and innovate with 3D Gaussian Splatting techniques. 💎 3DGRT (Gaussian Ray Tracing) ➡️

Zan Gojcic (@zgojcic) 's Twitter Profile Photo

📣 We have released the source code of 3DGRT and 3DGUT in a common 3DGRUT repo under the Apache license! Go try it out and play with our playground app!

Devi Parikh (@deviparikh) 's Twitter Profile Photo

One year ago, Abhishek Das and I left Meta to start Yutori. Ten months ago, Dhruv Batra joined us :) Nine months ago, we crystallized our vision. Two months ago, we released a sneak peak into what we’ve been building. Today, can’t be more excited to fully unveil Yutori’s

One year ago, <a href="/abhshkdz/">Abhishek Das</a> and I left Meta to start Yutori. 
Ten months ago, <a href="/DhruvBatraDB/">Dhruv Batra</a> joined us :)
Nine months ago, we crystallized our vision.
Two months ago, we released a sneak peak into what we’ve been building.

Today, can’t be more excited to fully unveil <a href="/yutori_ai/">Yutori</a>’s
Chih-Hao Lin (@zhihaolin16) 's Twitter Profile Photo

What if you could control the weather in any video — just like applying a filter? Meet WeatherWeaver, a video model for controllable synthesis and removal of diverse weather effects — such as 🌧️ rain, ☃️ snow, 🌁 fog, and ☁️ clouds — for any input video.

Tianchang Shen (@tianchangs) 's Twitter Profile Photo

FlexiCubes is now under Apache 2.0! 🎉 We've been excited to see FlexiCubes extracting high-quality meshes across the community in projects like TRELLIS and TripoSF --- now it's available with a more permissive license. Let's keep building. 💙 👉 Flexicubes is in NVIDIA