Rafael Daniel (@faeldaniel) 's Twitter Profile
Rafael Daniel

@faeldaniel

Writer, music composer, programing and developer of homebrew games to SNES, NES and Sega Genesis.

ID: 38827580

linkhttps://rafaeldaniel.com calendar_today09-05-2009 09:36:05

569 Tweet

155 Followers

115 Following

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

First test to save game progress directly from real hardware. Just a few adjustments left and everything will be perfect. #snes #snesdev #homebrew #sneshomebrew #mysterioussong

Alex der SNES Blogger (snes-testberichte.de) (@snestesteralex) 's Twitter Profile Photo

Ever heard about Mysterious Song? The in-development homebrew SNES RPG? If not, you should change that and check out the demo! Thank you so much for your work Rafael Daniel snes-testberichte.de/mysterious-son…

Alekmaul (@alekmaul) 's Twitter Profile Photo

I have only 7 pre-orders for my NES version of MazezaM, and I need 25 to proceed! Please think about sharing the news or making a pre-order to help me in achieving the target. homebrew-factory.com/nes/149-mazeza… Thank you so much! #retrogaming #new #homebrew #indigames #nesdev

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

This is unbelievable! Brand new CRT televisions in 2026. I've already secured two for myself because I'll never have another opportunity like this again. #tv #crt #RETROGAMING

This is unbelievable! Brand new CRT televisions in 2026. I've already secured two for myself because I'll never have another opportunity like this again. #tv #crt  #RETROGAMING
Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

#projectR #snes #homebrew - v0.10 Conceptual; - 100% in asm; - Second test; - Car Sprite; - Curve and hill effect on the track; - No Mode7;

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

#projectR #snes #homebrew - v0.15 Conceptual; - Improved track mechanics; - Implemented vehicle physics; - Trying for more fluidity on the curves and hills; - Intersection with two types of terrain; - Without using mode7; - 100% ASM;

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

What did you think of this car's style? I'm really enjoying the new improvements to the track mechanics. #projectR #snes #supernintendo #superfamicon #asm #homebrew

What did you think of this car's style?

I'm really enjoying the new improvements to the track mechanics. 

#projectR #snes #supernintendo #superfamicon #asm #homebrew
Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

#projectR #snes #homebrew - v0.20; - Track Map mechanics; - Increased horizontal range; - New horizontal perspective effect; - Fluidity in the game mechanics; - Visual glitchs on the track fixed; - More optimizations;

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

First tests of basic animation mechanics on the SNES! There's still a lot of optimization needed, but we already have good results. #projectF #SNES #Genesis #homebrew

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

Second test! Now we have another animation and a background. This is a small draft of the engine, which is much more complex than it appears in the video, and best of all, it runs smoothly. This is the Super Nintendo :D #projectF #SNES #Genesis #homebrew

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

Nintendon't? I am officially debunking the myth that the SNES lacks the processing power for fast and complex games without enhancement chips. A faithful KOF port is entirely possible within the 64-Megabit limit I’ve achieved on real hardware. #projectF #SNES #homebrew

Rafael Daniel (@faeldaniel) 's Twitter Profile Photo

A quick test of the new animations on the actual console to make sure everything is responding correctly #projectF #SNES #homebrew