Mike Arnone (@f_cool_indies) 's Twitter Profile
Mike Arnone

@f_cool_indies

๐Ÿ”ฆTake the FEAR Out of Indie Game Marketing ๐Ÿ‘ป
๐ŸŽฎ Turning Indie Devs to 'Indie-preneurs'
๐ŸŒŸ Step-by-step guides, breakdowns & interviews

ID: 1844536959689015300

linkhttps://freakingcoolindies.com/resources/ calendar_today11-10-2024 00:34:28

92 Tweet

14 Followers

94 Following

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

MICRO WIN SATURDAY ๐ŸŽฏ Pick ONE marketing task you've avoided because "it's not perfect yet." Set 25 minute timer. Make it 80% good. Ship it. Done > perfect. Always. What are you shipping today? freakingcoolindies.com/challenge

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

Taking a break from Silksong to give homage to where it all began for me ๐Ÿซกโค๏ธ thank you to the NES for what you have helped create.

Taking a break from Silksong to give homage to where it all began for me ๐Ÿซกโค๏ธ thank you to the NES for what you have helped create.
Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

SUNDAY SPOTLIGHT: A Little to the Left ๐Ÿ‘ˆ by Max Inferno // A Little to the Left Derek's pick for cozy marketing done right: โœจ Authentic filming โœจ Perfect "eye trace" โœจ Seamless cursor flow โœจ Invisible detail mastery store.steampowered.com/app/1629520/A_โ€ฆ

LUCID - Wishlist Now On Steam! (@_thematteblack) 's Twitter Profile Photo

LUCID will be taking part in the SIX ONE INDIE Showcase! ๐ŸŒธ๐ŸŒธ๐ŸŒธ September 18th (my birthday ๐Ÿฅณ) Tune in for some special LUCID news ๐Ÿ’Ž Save The Date: youtube.com/watch?v=QncfsZโ€ฆ

LUCID will be taking part in the SIX ONE INDIE Showcase! ๐ŸŒธ๐ŸŒธ๐ŸŒธ

September 18th (my birthday ๐Ÿฅณ)
Tune in for some special LUCID news ๐Ÿ’Ž

Save The Date:
youtube.com/watch?v=QncfsZโ€ฆ
Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

Friday feelings: What's one small win you had this week in your game development journey? Could be fixing a bug, finishing an asset, or just opening your engine. Celebrate the small victories!

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

This week's newsletter is PACKED ๐Ÿ“ฆ โœ… IP protection basics with lawyer Jacob Vela โœ… FREE professional sound effects from GDC โœ… Star Rift Saga indie spotlight Everything you need to level up your game dev journey in one digest. Subscribe: freakingcoolindies.com

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

When friends make a game together without formal agreements, who owns the IP by default? ALL OF THEM. Equally. Regardless of contribution. This creates a legal nightmare where anyone can sell the game. Contracts aren't about trust, they're about clarity.

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

๐ŸŒŸ INDIE SPOTLIGHT: Star Rift Saga My guest this week, Jacob Vela didn't just talk legal theory, he walked the walk. His Metroidvania is great, and it features a brilliant Tetris-like skill customization system. Good stuff, Jacob! Check it out: store.steampowered.com/app/2158690/Stโ€ฆ

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

So something pretty cool happened this week ๐Ÿ‘€๐Ÿ‘€ 121k views, 500 shares, 90% upvote ratio, but most importantly, some really great conversation and discussion We all know reddit can sometimes be a scary place, but it was amazing to see all of the different views & perspectives

So something pretty cool happened this week ๐Ÿ‘€๐Ÿ‘€

121k views, 500 shares, 90% upvote ratio, but most importantly, some really great conversation and discussion

We all know reddit can sometimes be a scary place, but it was amazing to see all of the different views & perspectives
Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

Show and tell time! ๐Ÿ“ข Working on something (freaking) cool? Drop your: ๐ŸŽž๏ธ Game trailers ๐Ÿ“„ Steam store pages ๐Ÿ“ธ Dev screenshots ๐Ÿ’ช Anything you're proud of! Best submissions get featured in next week's digest. ๐Ÿš€

Mike Arnone (@f_cool_indies) 's Twitter Profile Photo

Fun Fact: 73% of successful Steam games had active communities BEFORE launch (GameDiscoverCo data). Why it matters: Building an audience isn't post-launch work, it's pre-production work. Start today: Share your dev journey, not just your finished game. You got this, friend!