James Golding (@epicjamesg) 's Twitter Profile
James Golding

@epicjamesg

Technical Director, Epic Games

ID: 1414176037

linkhttp://www.unrealengine.com/ calendar_today09-05-2013 00:30:05

3,3K Tweet

9,9K Followers

1,1K Following

Steve Isaacs (@mr_isaacs) 's Twitter Profile Photo

Great to hear Grant Shonkwiler setting the context for our Fortnite Climate Workshop where we will be talking #GBL Fortnite Creators and #climateaction. Great group of committed educators participating in the two day workshop to create lesson plans for social impact.

Great to hear Grant Shonkwiler setting the context for our Fortnite Climate Workshop where we will be talking #GBL <a href="/FNCreate/">Fortnite Creators</a> and #climateaction. 

Great group of committed educators participating in the two day workshop to create lesson plans for social impact.
Unreal Engine (@unrealengine) 's Twitter Profile Photo

“Experiencing UEFN for the first time, we were blown away by how this will change the traditional game development process. ” PRELOADED #UEFN🧵

James Golding (@epicjamesg) 's Twitter Profile Photo

I’m at Unreal Fest this year, talking about our collaboration with the European Space Agency, bringing the moon into Fortnite Creative!

James Golding (@epicjamesg) 's Twitter Profile Photo

My talk at Unreal Fest 2023 on "Memory Management in UEFN and Fortnite Creative" is now up on YouTube! youtu.be/gtX0gPOSkbU?si…

James Golding (@epicjamesg) 's Twitter Profile Photo

The video from our Unreal Fest panel "Bringing the Moon into Fortnite" is now up! We discuss how we built a Fortnite Creative map in collaboration with the European Space Agency. youtube.com/watch?v=PijOj2…

Steve Isaacs (@mr_isaacs) 's Twitter Profile Photo

Join us for a Coding for Climate #EarthDay Celebration! 🟠 Free, open to all K-12 classrooms, Live on YouTube ⬛️ Guest speakers, student presentations, and more 💜 Student action for our planet Register your class for the big event: coding4climate.org Take Action Global

Join us for a Coding for Climate #EarthDay Celebration!

🟠 Free, open to all K-12 classrooms, Live on YouTube
⬛️ Guest speakers, student presentations, and more
💜 Student action for our planet

Register your class for the big event: coding4climate.org <a href="/TakeActionEdu/">Take Action Global</a>
Fab (@fab) 's Twitter Profile Photo

🌙 Travel to the South Pole of the Moon in Lunar Horizons, a 3D immersive project created by Epic Games, European Space Agency and Hassell in collaboration with Buendea and PWR. Check out the free asset pack on Fab for #UEFN and build your own experience: bit.ly/3LOwVoX

🌙  Travel to the South Pole of the Moon in Lunar Horizons, a 3D immersive project created by Epic Games, <a href="/ESA/">European Space Agency</a> and <a href="/Hassell_Studio/">Hassell</a> in collaboration with Buendea and <a href="/TeamPWR/">PWR</a>.

Check out the free asset pack on Fab for #UEFN and build your own experience: bit.ly/3LOwVoX
James Golding (@epicjamesg) 's Twitter Profile Photo

I'll be at Unreal Fest '24 Prague next week (18-20 June), giving a talk with zahahadidarchitects about a really exciting Fortnite Creative project we've been working on! It's pushing Verse and UEFN to the limits 😁 Looking forward to meeting people there. #unrealfest

I'll be at Unreal Fest '24 Prague next week (18-20 June), giving a talk with <a href="/zahahadidaha/">zahahadidarchitects</a> about a really exciting Fortnite Creative project we've been working on! It's pushing Verse and UEFN to the limits 😁 Looking forward to meeting people there.
#unrealfest
Dezeen (@dezeen) 's Twitter Profile Photo

UK studio Zaha Hadid Architects has collaborated with software developer Epic Games to create a parametric-style version of London that players can build on in the video game Fortnite. dezeen.com/2024/09/23/par…

James Golding (@epicjamesg) 's Twitter Profile Photo

The latest UEFN update contains a 'Procedural Building Example' - which is based on the Verse code from the Re:Imagine London island! Feel to free to have a look and use in your own projects. dev.epicgames.com/documentation/…