Zink (@zinkdriver) 's Twitter Profile
Zink

@zinkdriver

Official account for Zink: Open Source graphics driver layering OpenGL over Vulkan

ID: 1350831105998540801

linkhttps://mesa3d.org/ calendar_today17-01-2021 15:43:55

47 Tweet

145 Followers

9 Following

Collabora (@collabora) 's Twitter Profile Photo

Landing in 2022: Copper, a new DRI interface extension for #Zink, enabling Zink to render more efficiently, support more drivers, and work on more platforms including supporting compositors! supergoodcode.com/pipe-magic/ Mike Blumenkrantz Zink #Vulkan #OpenSource

Landing in 2022: Copper, a new DRI interface extension for #Zink, enabling  Zink to render more efficiently, support more drivers, and work on more platforms including supporting compositors! supergoodcode.com/pipe-magic/ <a href="/discomfitor/">Mike Blumenkrantz</a> <a href="/ZinkDriver/">Zink</a> #Vulkan #OpenSource
Zink (@zinkdriver) 's Twitter Profile Photo

#NVIDIA GPUs might become even faster in the future by running OpenGL games on #Zink and #Vulkan! The #OpenSource OpenGL implementation opens up a shocking lead on NVIDIA's own GL driver in at least one game, as discovered by Mike Blumenkrantz supergoodcode.com/NV-envy/

Collabora (@collabora) 's Twitter Profile Photo

What if Zink was actually the fastest GL driver? In Mike Blumenkrantz's latest update, he reveals #Zink with NVIDIA’s Vulkan driver is roughly 25-30% faster than NVIDIA’s GL driver for Tomb Raider! supergoodcode.com/NV-envy/ #OpenGL #Vulkan #OpenSource

What if Zink was actually the fastest GL driver? In <a href="/discomfitor/">Mike Blumenkrantz</a>'s latest update, he reveals #Zink with NVIDIA’s Vulkan driver is roughly 25-30% faster than NVIDIA’s GL driver for Tomb Raider! supergoodcode.com/NV-envy/ #OpenGL #Vulkan #OpenSource
Collabora (@collabora) 's Twitter Profile Photo

The Finale: In Mike Blumenkrantz's last #Zink update for 2021, we learn Zink is now running #DirectX games faster than DXVK! #OpenSource, for the win! supergoodcode.com/the-finale/ #OpenGL #Vulkan #Mesa3D

The Finale: In <a href="/discomfitor/">Mike Blumenkrantz</a>'s last #Zink update for 2021, we learn Zink is now running #DirectX games faster than DXVK! #OpenSource, for the win! supergoodcode.com/the-finale/ #OpenGL #Vulkan #Mesa3D
Collabora (@collabora) 's Twitter Profile Photo

"Zink running wglgears on a NVIDIA 2070 GPU on Windows at full speed. No software-copy scanout. Just Kopper."👌Here's the latest #Zink update from Mike Blumenkrantz: supergoodcode.com/do-not/ #OpenGL #Vulkan #Windows #Kopper

"Zink running wglgears on a NVIDIA 2070 GPU on Windows at full speed. No software-copy scanout. Just Kopper."👌Here's the latest #Zink update from <a href="/discomfitor/">Mike Blumenkrantz</a>: supergoodcode.com/do-not/ #OpenGL #Vulkan #Windows #Kopper
Vulkan (@vulkanapi) 's Twitter Profile Photo

Khronos has released the Vulkan Mesh Shader Pipeline proposed extension. It provides an alternative geometry rasterization pipeline. To learn more about it, read the new blog at: khronos.org/blog/mesh-shad…

Zink (@zinkdriver) 's Twitter Profile Photo

Stay tuned: Mike Blumenkrantz will be delivering the #XDC2022 Zink presentation of a lifetime during Tuesday's sessions. Where will the driver go from here? Will games ever be playable without shader compile stuttering? #Vulkan #OpenSource #OpenGL #Zink indico.freedesktop.org/event/2/contri…

Faith Ekstrand 🏳️‍⚧️ (@gfxstrand) 's Twitter Profile Photo

Working on my slides for XDC. My talk is entitled "How to write a Vulkan driver in 2022" and I'll be talking about the common Vulkan runtime we've been building in Mesa. If you want to watch, it'll be at 10:45 CDT on Tuesday, Oct 4: indico.freedesktop.org/event/2/contri…

Collabora (@collabora) 's Twitter Profile Photo

ICYMI 👉 At #XDC2022 earlier this month, Faith Ekstrand (placeholder) introduced #NVK, a brand new, open-source #Vulkan driver written from scratch using the new official headers from #NVIDIA. Learn more about NVK here: col.la/nvk Vulkan #OpenSource

Ricardo Garcia (@romeogolf3) 's Twitter Profile Photo

My Igalia colleague Iago Toral has posted a performance comparison between OpenGL and Vulkan for SuperTuxKart under Raspberry Pi 4. And mentions some Zink numbers too! blogs.igalia.com/itoral/2023/02…

Vulkan (@vulkanapi) 's Twitter Profile Photo

Khronos has released a new multi-vendor Vulkan extension, VK_EXT_shader_object. With it, you can use Vulkan without pipelines today! Learn more: khronos.org/blog/you-can-u… #developers #programming

Collabora (@collabora) 's Twitter Profile Photo

ICYMI ➡️ Last week, Imagination Technologies announced some very exciting news: they are now using #Zink for full #OpenGL 4.6 support. This is the very first product to be officially conformant using #Zink! Learn more: col.la/imgzink #OpenSource Vulkan