Xiang Wei (@xgwei) 's Twitter Profile
Xiang Wei

@xgwei

Runner Never Stop

ID: 25389112

linkhttp://xwei.me/portfolio.html calendar_today19-03-2009 21:26:11

261 Tweet

371 Followers

427 Following

Meta Horizon Developers (@metahorizondevs) 's Twitter Profile Photo

Ready to power up your mixed reality, interactions, and social presence on Meta Quest? Tools like Building Blocks and Meta XR Simulator can help you go from ideation to iteration faster and quickly set up Presence Platform features. Get started here ocul.us/4669hfE

Assassin's Creed (@assassinscreed) 's Twitter Profile Photo

#AssassinsCreedNexusVR is a full length Assassin's Creed game with an all-new narrative. Check out new gameplay footage and learn how the team brought a beloved franchise to life in VR.

Vertical Robot (@vertical_robot) 's Twitter Profile Photo

The Meta Quest 3 is here and reviewers are loving Red Matter 2 on the new device! 🎮 Dive into a snippet of the stellar comments from press outlets across the cosmos! 🌌👽 #Quest3 #MetaQuest3 "It felt almost indistinguishable from a PC VR game" - Engadget "But games like Red

The Meta Quest 3 is here and reviewers are loving Red Matter 2 on the new device! 🎮 Dive into a snippet of the stellar comments from press outlets across the cosmos! 🌌👽 #Quest3 #MetaQuest3 

"It felt almost indistinguishable from a PC VR game" - <a href="/engadget/">Engadget</a> 

"But games like Red
IGN (@ign) 's Twitter Profile Photo

The Meta Quest 3 is the only headset under $1,000 that’s capable of both untethered VR and mixed-reality gaming, but that’s just one of several reasons why it’s the new king of accessible VR. Our review: bit.ly/3LVGzWV

The Meta Quest 3 is the only headset under $1,000 that’s capable of both untethered VR and mixed-reality gaming, but that’s just one of several reasons why it’s the new king of accessible VR. Our review: bit.ly/3LVGzWV
POPULATION: ONE (@populationonevr) 's Twitter Profile Photo

The POP1 Quest 3 graphics upgrade is LIVE! 🔥 Runs at 90 FPS 🔥 44% larger eye buffer for higher resolution graphics 🔥 200% increased LOD distance for better resolution assets on the Battle Royale Maps Textures and details "POP" like never before!

The POP1 Quest 3 graphics upgrade is LIVE!

🔥 Runs at 90 FPS
🔥 44% larger eye buffer for higher resolution graphics
🔥 200% increased LOD distance for better resolution assets on the Battle Royale Maps

Textures and details "POP" like never before!
Xiang Wei (@xgwei) 's Twitter Profile Photo

Introducing the Meta XR Simulator - the first of its class to be certified as an OpenXR-conformant runtime, and simulates Meta Quest/Rift headsets. Supports Unity, Unreal & native C++. Start developing your VR/MR apps even without a headset! Get it here: developer.oculus.com/downloads/pack…

Eleven Table Tennis (@elevenvr) 's Twitter Profile Photo

PLAY ELEVEN ANYWHERE 🌎🔥 With Mixed Reality, you can play anywhere! Play @elevenvr 🏓! Let us know your favorite spots to play and tag us in your videos for a chance to be featured! 🌆🌳🏘️ Meta Quest Meta Quest Gaming #pingpong #vrgaming #eleventabletennis #elevenvr #vr

IGN (@ign) 's Twitter Profile Photo

Asgard’s Wrath 2 is the full-fledged VR open-world RPG I’ve always wanted to play, and for that matter it’s one of the best RPGs in any perspective I’ve played in years. Our review: bit.ly/3uT3psu

Asgard’s Wrath 2 is the full-fledged VR open-world RPG I’ve always wanted to play, and for that matter it’s one of the best RPGs in any perspective I’ve played in years. Our review: bit.ly/3uT3psu
AI at Meta (@aiatmeta) 's Twitter Profile Photo

To close out 2023, here are 10 of the most interesting AI research advancements we shared on our feed this year —  and where you can find more details on the work. 1️⃣ Segment Anything (SAM) A step toward the first foundation model for image segmentation. Details:

Amanda Watson (@fewerwrong) 's Twitter Profile Photo

I’m thrilled to announce the beta release of CitraVR — my port of the leading 3DS emulator, Citra — designed for playing 3DS homebrew and personal game backups in 3D on the go with your Quest. It’ll support a partial list of features to start, but development is ongoing.

Xiang Wei (@xgwei) 's Twitter Profile Photo

🎉 Exciting news for Mac developers! 🍏 Meta XR Simulator v66 is now the first OpenXR runtime available on macOS. Start building your awesome VR or MR apps on Mac today! Learn more here: github.com/Oculus-VR/home… #VR #MR #MacDevelopers #OpenXR #Quest

Meta Horizon Developers (@metahorizondevs) 's Twitter Profile Photo

Meta XR Simulator is now available on PC and Mac devices ✨ Use this tutorial to get set up on Unity and Unreal, and learn how to accelerate your MR workflow using your mouse and keyboard or Quest controllers in prebuilt synthetic environments 🖥️🎮 ocul.us/3VJfzOA

Meta XR Simulator is now available on PC and Mac devices ✨ Use this tutorial to get set up on Unity and Unreal, and learn how to accelerate your MR workflow using your mouse and keyboard or Quest controllers in prebuilt synthetic environments 🖥️🎮 ocul.us/3VJfzOA
Meta Horizon Developers (@metahorizondevs) 's Twitter Profile Photo

📣 Exciting news for developers building on Mac! 📣 We’ve expanded Mac support for core tools like Meta XR Simulator, MQDH, RenderDoc Meta Fork, and more to help you accelerate your development process. Dive into the latest updates ocul.us/3YjkloQ #DevelopOnQuest

📣 Exciting news for developers building on Mac! 📣 We’ve expanded Mac support for core tools like Meta XR Simulator, MQDH, RenderDoc Meta Fork, and more to help you accelerate your development process. Dive into the latest updates ocul.us/3YjkloQ #DevelopOnQuest
Xiang Wei (@xgwei) 's Twitter Profile Photo

#Mac-based #Godot developers, you can now use Meta XR Simulator to easily iterate your #OpenXR projects without wearing a headset! Get all the details here: github.com/Oculus-VR/home…

Meta Horizon Developers (@metahorizondevs) 's Twitter Profile Photo

With our upcoming v74 SDK release, the built-in OpenXR path for @Unity, Unreal Engine and Godot Engine will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features. Learn more below.👇

With our upcoming v74 SDK release, the built-in <a href="/OpenXR/">OpenXR</a> path for @Unity, <a href="/UnrealEngine/">Unreal Engine</a> and <a href="/godotengine/">Godot Engine</a> will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features. Learn more below.👇