Wilmar Niño (@wilmarnm) 's Twitter Profile
Wilmar Niño

@wilmarnm

Creador audiovisual desarrollador de videojuegos. Director de @AguareFilms y co-fundador de @ApamateStudio

ID: 176940018

linkhttps://store.steampowered.com/app/2757540?utm_campaign=profile_links&utm_source=twitter calendar_today10-08-2010 21:05:18

639 Tweet

143 Followers

82 Following

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

This is what it feels like to walk through the scenery of our horror game. This is the base structure of the house. From this point on, the art and production design work begins, to gradually create the atmosphere that the game needs. #HorrorGame #IndieGame #GameDev #Unity6

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

What is it like to make doors for a video game? Well, sometimes you need the door to open in the opposite direction and suddenly the whole system breaks, and you have to spend all day rebuilding it from scratch. Really fun. #DevDiary #IndieDev #HorrorGame #Unity6

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Working in game lighting is a delicate balance between realism, performance, and preventing lights from coming through a door as if it didn't exist. #GameDev #HorrorGame #DevDiary #Unity6 #URP

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

We continue working on the structure of our haunted house, and today we started to do some occlusion culling tests. It's kind of hypnotizing to see how the different parts of the house appear and disappear as you walk through it #HorrorGame #IndieGame #GameDev #IndieDev #Unity

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

The structure of our haunted house is almost ready, we just need to add some windows, and along with that start to think more carefully how we are going to illuminate everything (an essential piece to create a good horror atmosphere) #HorrorGame #IndieGame #GameDev #DevDiary

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Here is a small preview of how the design of the main “villain” of our horror game is going #HorrorGame #CharacterDesign #IndieDev #GameDev #DevDiary

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Optimizing a 3d game character is hard and slow work, but the results sometimes seem like magic. It is impressive the techniques that the industry has developed to deal with technical limitations. #GameDev #IndieDev #HorrorGame #CharacterDesign #Retopology

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

We continue to make progress in the creation of the characters for our next horror game. We have been testing with some cloth simulations, and we think they help us to get some pretty creepy effects. What do you guys think? #HorrorGame #IndieDev #GameDev #Blender

Wilmar Niño (@wilmarnm) 's Twitter Profile Photo

Hace tres meses mi hermano y yo publicamos nuestro primer juego en Steam. Llegar a 10 reviews es una meta muy importante que aún no hemos alcanzado (pocos de quienes juegan dejan reviews😕) Si quieren ayudarnos a conseguirlo, sepan que esta semana el juego estará de oferta 😁

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Finally, after three months since launch, #Mechanophagia has gotten its first 10 reviews, and with 100% positive reviews! Hopefully this will help us to reach more people, and that more people can enjoy the little game we made #IndieGame #Steam #BulletHell #Roguelite

Finally, after three months since launch, #Mechanophagia has gotten its first 10 reviews, and with 100% positive reviews! Hopefully this will help us to reach more people, and that more people can enjoy the little game we made

#IndieGame #Steam #BulletHell #Roguelite
Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Some more progress, polishing the materials of everything. Now we just need to add some flowers. Do you know how difficult it is to make flowers in 3D 😫? #HorrorGame #Creepy #GameDev #IndieDev #IndieGame

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Creating a scene for our upcoming horror game, 8/? 2025 begins, and we are back with recharged batteries. We are still working on this scene, which is almost ready. #HorrorGame #GameDev #IndieDev

Creating a scene for our upcoming horror game, 8/?

2025 begins, and we are back with recharged batteries. We are still working on this scene, which is almost ready.

#HorrorGame #GameDev #IndieDev
Apamate Studio (@apamatestudio) 's Twitter Profile Photo

Creating a scene for our upcoming horror game, 9/? Adding the last details to the scene, the flowers, and improving a little the shading of the fabrics. #HorrorGame #IndieGame #GameDev #IndieDev

Creating a scene for our upcoming horror game, 9/?

Adding the last details to the scene, the flowers, and improving a little the shading of the fabrics.

#HorrorGame #IndieGame #GameDev #IndieDev
Wilmar Niño (@wilmarnm) 's Twitter Profile Photo

¡Gracias a IndiePump por organizar este sorteo de claves para nuestro juego Mechanophagia! ¡No se pierdan la oportunidad de ganar una copia para Steam! 👇 #Mechanophagia #Giveaway #IndieGame

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

A glimpse into the voice acting work of #Animas. The demo release is getting closer and closer. Stay tuned! #HorrorGame #IndieGame #VoiceActing

Apamate Studio (@apamatestudio) 's Twitter Profile Photo

We had to make an difficult decision: Pause our horror game with 11k Wishlists (Animas) to survive as a studio. But from that crisis, something hopeful was born. Announcing: The Last Cat in the Universe 🐱🚀 #IndieDev #PixelArt #GameDev #IndieGame