trethaller (@trethaller) 's Twitter Profile
trethaller

@trethaller

Creative dev at @BeTomorrow, founder of @Keysmetio
15 years of game dev (Shiro Games, IO Interactive, DON'T NOD, Splash Damage) now trying other things

ID: 370305152

calendar_today08-09-2011 20:05:39

91 Tweet

98 Followers

190 Following

trethaller (@trethaller) 's Twitter Profile Photo

We're looking for a programmer at Shiro Games (Bordeaux, France)! Ideally someone with an interest in engine and graphics who likes to work with artists. We're small, independent, don't crunch, build cool open-source tech, and crea…lnkd.in/gwEYP5E lnkd.in/gc4yPTA

trethaller (@trethaller) 's Twitter Profile Photo

now that we've announced DUNE:SPICE WARS, I can share this placeholder track that I composed early on. It has been since replaced by some incredible work coming from a legendary composer, but for me it will forever remain connected…lnkd.in/gqsStcYj lnkd.in/gyDi7Tdx

Game Camp France (@gamecampfrance) 's Twitter Profile Photo

Amplitude Studios @grigouips Asobo Studio ✈️🐀 Dolby OH BIBI ➡️ Lead Programmer sur DUNE: Spice Wars (Shiro Games), trethaller était en particulier responsable du Graphics Programming et Technical Art. Au fil de ses 15 ans de carrière, il a été amené à travailler pour des studios tels que Don't Nod, Io-Interactive et Splash Damage.

<a href="/Amplitude/">Amplitude Studios</a> @grigouips <a href="/AsoboStudio/">Asobo Studio ✈️🐀</a> <a href="/Dolby/">Dolby</a> <a href="/oh_bibi/">OH BIBI</a> ➡️ Lead Programmer sur DUNE: Spice Wars (<a href="/shirogames/">Shiro Games</a>), <a href="/trethaller/">trethaller</a> était en particulier responsable du Graphics Programming et Technical Art. Au fil de ses 15 ans de carrière, il a été amené à travailler pour des studios tels que Don't Nod, Io-Interactive et Splash Damage.
trethaller (@trethaller) 's Twitter Profile Photo

being back to procedural art I remembered these images I generated almost 20 years ago. Feels weird to look at really old stuff and think, oh that's actually pretty good, but I guess that's normal as you age

being back to procedural art I remembered these images I generated almost 20 years ago. Feels weird to look at really old stuff and think, oh that's actually pretty good, but I guess that's normal as you age