Superluminal (@superluminalsft) 's Twitter Profile
Superluminal

@superluminalsft

A user-friendly CPU profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4 & 5.

Also @[email protected]

ID: 1049648201316425728

linkhttps://www.superluminal.eu calendar_today09-10-2018 13:10:07

179 Tweet

1,1K Followers

1 Following

Superluminal (@superluminalsft) 's Twitter Profile Photo

We've just released a new Insider update, giving some much-needed love to the Call Graph & Function List. The source view now responds to the Calls pane, Set as Root in the Call Graph carries over to the Function List, advanced copy functionality, and more! Go check it out!

Ritesh Oedayrajsingh Varma (@rovarma) 's Twitter Profile Photo

Getting unreasonably excited about getting Superluminal on Linux out there. I’m seriously starting to wonder if anyone in the history of Linux has ever done full system profiling similar to what is possible on Windows with ETW, vs just profiling individual programs.

Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

So I got a new machine. Windows 11. Brand new. It's stuck updating. It is taking ages. Why? Well, I don't have any definitive answers but my most basic instinct is to always attach a profiler -- I recommend the excellent Superluminal. 1/n

Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

In today's episode of "What am exactly I waiting for here?" I waited for Visual Studio to open 477 projects in a Unity Engine generated solution. It took > 15min. Did I attach a profiler? Why of course I did, because I ran out of patience and @superluminal_sft is my only friend.

Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

Inspired by some recent work build times, I was looking at Unity's "MegaCity Metro" sample in Unity 6. I got curious about at its build times. In particular for incremental builds (fancy speak for "I pressed the build button repeatedly but only made minimal changes inbetween.")

Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

I want to talk about why Unity C# code is different. This is about editor performance, with nullable types as an example. There's some JSON parsing happening, which someone wants faster. (It has to be a JSON parser.)

Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

A tech artist came to me and said "whenever we touch anything in a Unity shader graph, the editor stalls. It's painfully annoying." And yes, any meaningful change to the graph stalls the editor. Sometimes a bit, sometimes long. Let's take a look.

Denny Lindberg (@dennylindberg) 's Twitter Profile Photo

My application was using 100% CPU despite sleeping every tick, even at 100 ms sleep! Tracy profiler showed nothing wrong, VerySleepy gave me a couple broken clues. I finally figured it out with Superluminal. A broken GPU driver was the cause...

My application was using 100% CPU despite sleeping every tick, even at 100 ms sleep! Tracy profiler showed nothing wrong, VerySleepy gave me a couple broken clues. I finally figured it out with <a href="/SuperluminalSft/">Superluminal</a>. A broken GPU driver was the cause...
Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

I am trying to get to the old context menu in the explorer in Windows 11. When you have the new menu open, you have to click "Show more options." This reliably freezes for 20s. Why? Let's take a look in Chris Peloso.

I am trying to get to the old context menu in the explorer in Windows 11. When you have the new menu open, you have to click "Show more options." This reliably freezes for 20s. Why? Let's take a look in <a href="/superluminal/">Chris Peloso</a>.
Sebastian Schöner (@s4schoener) 's Twitter Profile Photo

I promised to look at shader graph undo next because we still see annoying stalls there. I have 3h of time today, let's see how far we get. blog.s-schoener.com/2024-11-20-uni…

Superluminal (@superluminalsft) 's Twitter Profile Photo

We've just released our first update of the new year with a lot of perf and quality-of-life changes on the Insider channel. Go check it out, and happy new year!

Superluminal (@superluminalsft) 's Twitter Profile Photo

We've just released a new Insider update with many fixes and QoL improvements, including the much-requested support for using the horizontal mouse wheel to navigate the timeline. Go check it out!