
Jonathan Hale
@squareys
CEO / CTO @WebXREngine, opinions my own.
#cpp #wasm #webxr #webvr #webgl #webgpu
ID: 336599609
http://blog.squareys.de 16-07-2011 15:36:32
1,1K Tweet
673 Followers
677 Following

Some progress on Wonderland Engine based #DiscordActivity by the team ๐ The proxying is still making our life hard, but we significantly improved performance of the WebSockets latency and throughput, so we might have made it work as a viable solution for real-time multiplayer.



Had a blast back at my alma mater leading a WebXR workshop for 50+ students! ๐ They built Webxr scenes with Wonderland Engine and even brainstormed real-world WebXR ideas! Big thanks to Jonathan Hale, Sรถren Syrbe and Nssce for making it happen.๐ #WebXR #VR #AR #WonderlandEngine



Very soon, you'll be able to bake sparse GI probe volumes in Wonderland Engine! Absolutely incredible work from David here. #WebGL #GamedevJS #WebGameDev




Wonderland Engine is available on #Flathub for #Linux! Build performant #WebXR and #Web3D apps anywhere. #LinuxDesktop #AppImage Flatpak omg! ubuntu Linux Journal flathub.org/apps/com.wondeโฆ




This entire transformation is driven by a single fragment shader โ handling โจGI, ๐ณ๏ธ fake AO, ๐ซ๏ธ shadows, ๐ sky, โ๏ธ animated clouds, ๐๏ธ tone mapping, and ๐ atmospheric fog. Just shows how crucial shaders are to add depth and life to a scene! ๐ฎ๐ฅ๐ง #Webxr #GameDev #Shaders




