Scott Petrovic (@scottpetrovic) 's Twitter Profile
Scott Petrovic

@scottpetrovic

Work on Mesh2Motion on my free time. Also help with UI design for Krita.

ID: 17537050

linkhttp://www.scottpetrovic.com/ calendar_today21-11-2008 14:31:22

1,1K Tweet

883 Followers

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Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Added a couple of features to my little auto-animator web application. Added orienting a model after it is loaded. You can now also open the arms for larger characters for their animations. Try it out here... scottpetrovic.github.io/model-motioniz…

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Starting to add basic support for importing mixamo animations into my web app. Added a bit of bone mapping logic as well for the simplified skeleton. Need to figure out what is going on with a few joints after import. #threejs

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Just released the new krita.org website. A lot easier to manage and works better for translators. Switched to using the #hugo static site generator. krita.org/en/posts/2024/…

Just released the new krita.org website. A lot easier to manage and works better for translators.  Switched to using the #hugo static site generator. 

krita.org/en/posts/2024/…
Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

If anyone in the universe is out there that uses things like mixamo, I would love some feedback on this new open source project I have been working on built with #threejs mesh2motion.org

If anyone in the universe is out there that uses things like mixamo, I would love some feedback on this new open source project I have been working on built with #threejs mesh2motion.org
Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Re-learning Blender this week to create some new rig types and animations for mesh2motion. I will try to get an update out this week with some nice changes and additions. mesh2motion.org #blender

Re-learning Blender this week to create some new rig types and animations for mesh2motion.  I will try to get an update out this week  with some nice changes and additions.  mesh2motion.org  #blender
Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Spent a bit of time on performance to make the skinning process faster. The human rigs skin pretty much instant on the sample now. I will release an "Update 1" for the app soon with this change along with other improvements. mesh2motion.org #gamedev

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Just pushed out "Update 1" for Mesh2Motion. This adds a new bird type for rigging as well as other UX and performance improvements. See the full release notes here #threejs #gamedev mesh2motion.org/news

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Live preview of bone weight display and better blending weight algorithm. Part of "Update 2" just released for Mesh2Motion. Everything is #OpenSource of course. mesh2motion.org/news #threejs #gamedev

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Working on Mesh2Motion when I have time. Just coded up an undo/redo system when editing the skeleton. Will push this out with another couple things when I get around to it. #threejs #mixamo Source code: github.com/scottpetrovic/…

Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Undo system, hand variations, and animation filtering released for mesh2motion. #threejs #gamedev #mixamo #OpenSource Release notes: mesh2motion.org/news Try it out: app.mesh2motion.org

Undo system, hand variations, and animation filtering released for mesh2motion.  #threejs #gamedev #mixamo #OpenSource 
Release notes: mesh2motion.org/news
Try it out: app.mesh2motion.org
Scott Petrovic (@scottpetrovic) 's Twitter Profile Photo

Major Mesh2Motion update dropping soon! 🔥 New features include: - Dark/light theme toggle - Video previews - Animation player - Mini 3D view helper - Better navigation Can't wait to share what I've been building → release coming soon

Game From Scratch (@gamefromscratch) 's Twitter Profile Photo

What would you say to an animation tool that is as easy to rig and add animations as Mixamo... but completely free and open source? Meet Mesh2Motion! gamefromscratch.com/mesh2motion-op… #gamedev #indiedev