
Pasquale Scionti
@scionti_design
Principal Cinematic Lighting Artist @GunzillaGames | BAFTA games connect member previous @Tornbanner @NinjaTheory Xbox Studio | @Treyarch and @TheInitiative
ID: 534933311
https://www.artstation.com/pscionti 24-03-2012 02:47:52
11,11K Tweet
12,12K Followers
1,1K Following


Relighting Meshinguns WW2 Liberation Unreal Engine 5.6 Lumen Nanite rtx hdw Lighting is using physical based values for overcast day. HDR sky with directional light volumetric fog and localized fog More soon artstation.com/pscionti Unreal Engine ArtStation.com 80 LEVEL


I created a Japanese Village house using only Megascan Assets for my game Whispers in the fog Wishlist on Steam 👇 store.steampowered.com/app/3716910/Wh… Unreal Engine 80 LEVEL Quixel Xbox PlayStation Steam #quixel





Some 2024 Highlights Check out my tutorial on how to create this haunted scene. The Witch’s Hut using physical based lighting Unreal Engine 5.2 #Lumen #Nanite #Quixel Published by NVIDIA Studio All details and project below 👇 4K Video Youtube 👇 youtu.be/mS1QoCRAb6k?si…


Some 2024 Highlights Check out my tutorial on how to create this haunted scene. The Witch’s Hut using physical based lighting Unreal Engine 5.2 #Lumen #Nanite #Quixel Published by NVIDIA Studio All details and project below 👇 4K Video Youtube 👇 youtu.be/mS1QoCRAb6k?si…




🚨 As a final judge for the 2025 Rookie Awards, I’m impressed by the quality of entries across every category. Check out the contest page to see all the finalists: 👇 therookies.co/contests/group… #rookieawards2025 TheRookiesCO



Whispers in the fog, l’horror psicologico che trasforma la foresta in un incubo personale gamezilla.it/whispers-in-th… Pasquale Scionti Whispers in the fog





