
Riku Murai
@rmurai0610
PostDoc at Imperial College London. Interested in distributed many-device optimisation and SLAM
ID: 1023078771073605632
https://rmurai.co.uk/ 28-07-2018 05:32:41
53 Tweet
1,1K Followers
317 Following

Realtime, live interaction is what we enjoy most for SLAM research๐ Check out Gaussian Splatting SLAM (Highlight) demo and poster in #CVPR! We (w/ Riku Murai) show challenging monocular setup, and of course stereo/rgbd too. Thu, Arch 4 Demo: 10:30~17:00 (CDE #12), Poster:


We won Best Demo at #CVPR2024 for Gaussian Splatting SLAM (Hide + Riku Murai). Also: Best Demo Honourable Mention for SuperPrimitives (Kirill Mazur + Gwangbin Bae)! Proud of our whole group at Imperial Computing. Demos make big impact, and are also fun! cvpr.thecvf.com/Conferences/20โฆ

I've passed my PhD viva! Thank you to my examiners Luca Carlone and Christos for all the great discussion, and to my supervisors Andrew Davison and Paul Kelly for making my PhD journey fun and exciting!


Excited to be at ICML! I'll be presenting a poster on GBP Learning โ our approach to train deep networks using Gaussian belief propagation. With Mark van der Wilk and Andrew Davison. Poster #1606 between 11:30-1pm today.


COMO will be presented as an ๐จ๐ซ๐๐ฅ at #ECCV2024! Also come see the ๐ฅ๐ข๐ฏ๐ ๐๐๐ฆ๐จ of our compact 3D representation for real-time monocular SLAM Oral: Session 2C at 1:40 PM on Tue 1 Oct Poster: #181 at 4:30-6:30 PM on Tue 1 Oct Demo: Thurs 3 Oct AM edexheim.github.io/como/

We are presenting Hyperion at #ECCV2024 TODAY! Come by the poster 199. Continuous-time SLAM + Guassian Belief Propagation, with applications to multi-agents. A collaboration with David Hug and Margarita Chli. High performance code open sourced github.com/VIS4ROB-lab/hyโฆ


MASt3R-SLAM code release! github.com/rmurai0610/MASโฆ Try it out on videos or with a live camera Work with Eric Dexheimer*, Andrew Davison (*Equal Contribution)


Visual SLAM has made major success in static scenes โ now letโs explore the dynamic world we live in! At #CVPR2025, we introduce 4DTAM, 4D Tracking & Mapping using dynamic surface Gaussians optimized through diff. rendering. muskie82.github.io/4dtam/ w/ Gwangbin Bae Andrew Davison



Well done to Riku and Eric Dexheimer on Best Demo Honourable Mention for MASt3R-SLAM at #CVPR2025. That's 3 best demo awards in the past 2 years at CVPR from our lab! (Gaussian Splatting SLAM won Best Demo in 2024 and SuperPrimitive got Honourable Mention). #DemosNotTables