RJ's RATDREAMS 🐀💭 (@rjs_ratdreams) 's Twitter Profile
RJ's RATDREAMS 🐀💭

@rjs_ratdreams

Game Developer, Programmer, and Rat Dad 🐀🐀🐀❤️ I'm learning UE5 & working on platformer, set in my dreams... alias - *Prototype Dreams*

ID: 1535727824035794944

linkhttps://www.youtube.com/channel/UC8e3e3TOoZydFnFspk3QfNg calendar_today11-06-2022 20:58:10

1,1K Tweet

702 Followers

364 Following

chriszuko (@chriszukoart) 's Twitter Profile Photo

New update tomorrow! If you have seen and enjoy Mix Universe at all, Id be highly appreciative of a like and retweet tomorrow when the update is live! Heres more of the demo mix showing some of the new things. #musicgame #videogames #UnrealEngine5

鹿野護 (@zuga) 's Twitter Profile Photo

巨大なカニのテスト。大きさや歩く速度を仮モデルで試しています。足の動きはSimple Procedural Walkを用いて自動制御。 #GameDev #UE5Study

Rik Oclon (@rikoclon) 's Twitter Profile Photo

Thomas Stewart 🎮 Rapid prototype often and don't stop searching for feedback! Also, know that people want to play games that the devs wanted to make. "You cant just say oh you'll buy a (insert genre) game? Injecting passion now" find the passion, then test and make concessions based on feedback

Toyojiro (@toyojiro3619) 's Twitter Profile Photo

今年一発目。ジオメトリスクリプトに挑戦。スプライン形状に沿って崖メッシュを生成。凹凸変形のみ自前処理です。それっぽく出来てる? #UnrealEngine5 #UE5 #GameDev #IndieDev #ゲーム制作

Tommy Oshima (@tommyoshima) 's Twitter Profile Photo

Captured an Inari Shrine in the evening hour with Luma AI from a footage shot with DJI OSMO Pocket3 in 4K120fps. Imported the Gaussian Splatting PLY file via Luma plugin to UE5 and created the animation. Impressive result with beautiful light source reproductively.

鹿野護 (@zuga) 's Twitter Profile Photo

岩の粉砕のテスト。ごろごろ転がってきて木っ端みじんにメッシュの分割はChaos Destruction。起爆にはFS_MasterFieldを用いています。 #UE5 #UE5Study

Charles Cox (@charlescoxart) 's Twitter Profile Photo

Added in a new companion character that will help and accompany the player throughout their journey. It's from a fox species that has magical powers. Check out the Wishlist in the bio! #UnrealEngine #3d #animation #gamedev #gamedevelopment #Fox #Dragon #Wolf

DuneInfo (@duneinfo) 's Twitter Profile Photo

#DunePartTwo cinematographer Greig Fraser explains how Unreal Engine was used to plan shots in the desert based on the sun's position and the shadows cast.

Dmitry Karpukhin (@skx_doom) 's Twitter Profile Photo

So I made a single button to generate procedural worlds in #UE5! 😄 It's a 16km2 map which uses Voxel Plugin for landscapes, Procedural Instance Spawner for all the foliage and Sky Creator for lighting & weather. Regeneration works both in editor and runtime!

Olja Osypenko (@sauti__) 's Twitter Profile Photo

Last few weeks I was like WOAH in UE 5.4 they added named reroute nodes to PCG WOAH they added MatchAndSetAttributes node WOOAH DataAssets exist 🤣 WOOOAH let's refactor EVERYTHING 🤣🤣 I guess, gonna put this PCG thing on hold soon and focus more on proper blocking for the env

chriszuko (@chriszukoart) 's Twitter Profile Photo

This is Mix Universe - A Musical Sandbox Game (Official Early Access Trailer 2024) Thanks again folks for all of your support and good vibes. It truly means a lot! #UnrealEngine #MusicGame #Gamedev