4eyedGojo (@ray93till) 's Twitter Profile
4eyedGojo

@ray93till

Poly/non-mong| I make cool stuff when i'm awake. Video, photos, etc.

ID: 2242993470

calendar_today12-12-2013 22:16:36

7,7K Tweet

276 Followers

1,1K Following

Ginkus (@ginkusthecool) 's Twitter Profile Photo

The fact this game is about the government hatching a scheme to flood the internet with useless information and ai to dilute true freedom will never not be insane to me probably the most well aged game of all time

J-Money @ Chicago Punish (@kelvin_j_money) 's Twitter Profile Photo

ANNOUNCEMENT: ROAD TO COMBO BREAKER Enter tournaments at Chicago Punish to win a FREE BADGE to go to Combo Breaker. Thanks to COMBO BREAKER we will be giving away a FREE ROOM @ Combo Breaker to a lucky raffle winner! Earn raffle tickets by showing up! start.gg/hub/chicago-pu…

ANNOUNCEMENT:

ROAD TO COMBO BREAKER

Enter tournaments at Chicago Punish to win a FREE BADGE to go to Combo Breaker. 

Thanks to <a href="/COMBOBREAKER/">COMBO BREAKER</a> we will be giving away a FREE ROOM @ Combo Breaker to a lucky raffle winner!

Earn raffle tickets by showing up!
start.gg/hub/chicago-pu…
IVY (@iamivy05) 's Twitter Profile Photo

functional depression is real. you work, joke, and take care of your family, yet mentally, you're drowning in your own thoughts…and no one knows.

Maung Thuta (@cypressdahlia) 's Twitter Profile Photo

I think toku is a good example of how lower end CGI can work if you build a style around it. The reason "bad CGI" catches so much heat in the West is because 99% of it is focused on realism. We barely use hyper stylized CGI. And Realism is easy to see flaws in.

🦐auburn🦐 (@hazeauburn) 's Twitter Profile Photo

I think it's nice that modern day Gundam is breaking the mold and shifting away from characters plagued with mommy issues to characters who are mommies plagued with issues.

Dexerto (@dexerto) 's Twitter Profile Photo

Clair Obscur Expedition 33's director revealed he made the game because he was "bored" at Ubisoft Most of the core dev team were juniors who had almost no experience making video games via BBC

Clair Obscur Expedition 33's director revealed he made the game because he was "bored" at Ubisoft

Most of the core dev team were juniors who had almost no experience making video games

via BBC