ProLosco (@prolosco) 's Twitter Profile
ProLosco

@prolosco

Twitch Partner | Retired @Battlefield Competitive Player | @Revosect | Powered by @ADVANCEDgg

ID: 707935984768446464

linkhttp://twitch.tv/prolosco calendar_today10-03-2016 14:27:46

4,4K Tweet

1,1K Followers

753 Following

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I hope a more detailed patch notes will come soon with some vehicles balancing changes. Air Radar is #1 in the priority list, then a full pass into vehicles damage values and handling is #2.

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Hey Florian - DRUNKKZ3 David Sirland , am I crazy or the netcode/rendering LOD for vehicles has been reduced after a certain distance in the S1 patch? I’m experiencing a lot of inconsistency with hitreg and animations when looking/shooting at air vehicles especially after like 300m. I guess it

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New Video on the Tube! A bit of an analysis on the state of vehicles gameplay in Battlefield 6. đź”—youtu.be/wiz9kDdKea0

New Video on the Tube!

A bit of an analysis on the state of vehicles gameplay in Battlefield 6.

đź”—youtu.be/wiz9kDdKea0
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RIP Legend. Thanks for all the memories you have helped build for all of us… My thoughts and condolences go to the family and friends. Sadly, I’m familiar with the sudden loss of a loved one. Stay safe out there.

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Wait a second… The Littlebird is ADDED to Manhattan Bridge and Sobek City on Conquest, without REMOVING the Attack Heli????? Am I reading it wrong?!?

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The lack of direction in vehicles in #Battlefield is shocking. We used to rival ACE COMBAT for air vehicle gameplay 1v1s. But since 2042, DICE insists on OP glass cannon killing machines that get dismantled in seconds, with near zero skill involved. Credit: