Adam (@nihdao) 's Twitter Profile
Adam

@nihdao

On a journey of making gamified apps and games. Building in public and sharing thoughts! (en/fr)

ID: 1232963104734162951

linkhttps://bento.me/adamalet calendar_today27-02-2020 09:38:15

701 Tweet

190 Followers

293 Following

Adam (@nihdao) 's Twitter Profile Photo

Who else is shipping apps and games in their spare time? I want to connect with more: - 3D web devs experimenting with Three.js - builders turning ideas into launches - folks grinding on side projects while employed - anyone who just loves making stuff happen Is that you?

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While using BMAD method, I started treating AI tools like actual teammates instead of productivity toys. Now they handle the work while I focus on what actually matters: creation, manual testing, orchestration. It feels like managing my own dev team again, like my 9-5 job!

While using BMAD method, I started treating AI tools like actual teammates instead of productivity toys.

Now they handle the work while I focus on what actually matters: creation, manual testing, orchestration.

It feels like managing my own dev team again, like my 9-5 job!
Adam (@nihdao) 's Twitter Profile Photo

Devlog #7 - #ThreejsJourney Challenge HUGE PROGRESS, very happy about this one: - All weapons/boons are in! - Reworked movement, lighting, and multiple scenes - Built a cheat console Still got a lot to do: features, balancing and polish but the core is already solid!

Devlog #7 - #ThreejsJourney Challenge

HUGE PROGRESS, very happy about this one:
- All weapons/boons are in!
- Reworked movement, lighting, and multiple scenes
- Built a cheat console 

Still got a lot to do: features, balancing and polish but the core is already solid!
Adam (@nihdao) 's Twitter Profile Photo

AI coding tools can be a trap for side projects. They 10x your shipping speed but kill the learning. You don't have to choose one forever though. You switch modes. Like toggling between Critical and Creative thinking. I'm shipping a game with AI right now AND learning R3F by

AI coding tools can be a trap for side projects.
They 10x your shipping speed but kill the learning.

You don't have to choose one forever though. You switch modes. Like toggling between Critical and Creative thinking.

I'm shipping a game with AI right now  
AND learning R3F by
Adam (@nihdao) 's Twitter Profile Photo

Devlog #9 - #ThreejsJourney Challenge Here's 20 secs of pewpewpew! Shipped a ton this weekend: - Cursor-based aiming replaced movement-based - Roguelite mechanics are in - Sound design (v1) - Graphics tweaks So many features left before month end, still confident!

Adam (@nihdao) 's Twitter Profile Photo

Everyone's hyped to launch a new app. Talk about maintenance and suddenly nobody wants in. I am so in this image it hurts.

Everyone's hyped to launch a new app.

Talk about maintenance and suddenly nobody wants in.

I am so in this image it hurts.
Adam (@nihdao) 's Twitter Profile Photo

Building side projects while employed forces brutal clarity. You don't have time for: The hyped new framework Reading every tech blog Learning tools you won't use Afterwork every 9-5 night You only have time for shipping. Constraints teach more than any bootcamp ever could.

Adam (@nihdao) 's Twitter Profile Photo

I never thought a habit tracker could feel cozy. Adding music and making a non-baked experience makes the garden beautiful as ever! Users can switch between the 2 depending on their device (and preference) (maybe I am just a bad baker... definitely 😭)

I never thought a habit tracker could feel cozy.
Adding music and making a non-baked experience makes the garden beautiful as ever!

Users can switch between the 2 depending on their device (and preference)

(maybe I am just a bad baker... definitely 😭)