NextGen Games
@nextgenvr
Finding ways to make the old-school FPS experience fun and comfortable in #VR.
Take down the Alien Scum on Steam Early Access steampowered.com/app/554940
ID: 1591896276
http://www.NextGenGameStudio.com 13-07-2013 21:59:30
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180 Followers
565 Following
ποΈ Episode 1 is here β and this one runs deep. Tom Furness didnβt just shape VR. He shaped people. In this rare conversation, he shares: π§ Lessons from building 27 companies π Why shooter games are the wrong path π‘ How virtual worlds can lift humanity β if we build with
π¨ Just dropped β Episode 2 with Richard Marks Sony. Google. UNC. He shaped PlayStation VR. Now heβs reshaping how AI sees. π Topics inside: β What βspatial contextβ actually means β Why presence is the key to AI perception β How Zuckerberg bought Oculus weeks after their
π¨ Just dropped β Episode 3 with Ori Inbar Heβs advised numerous startups. Built the AWE ecosystem. Now heβs here with a wake-up call for XR and AI. π Topics inside: β The real interface for AI β Why XR builders will shape this decade β What verticals are quietly making money
π¨Just dropped β Episode 5 with Joseph Van Harken AI, storytelling, and neuroscience collide β and the implications go further than most think. π Topics inside: β How AI avatars are changing knowledge transfer β Why storytelling is the real interface for AI β What EEG data
π¨ Just dropped β Episode 6 with Annie Eaton She built one of the most resilient XR companies β and explains what most get wrong. π Topics inside: β How to build a VR company that actually lasts β The hidden pitfalls XR creators keep missing β Why some projects scale β and
π¨ Just dropped β Episode 7 with Phillip Mangos XR isnβt about demos. Itβs about outcomes β and in this case, lives. π Topics inside: β How to measure ROI in high-risk XR training β Why rare events (near-misses, black swans) can be quantified β The most dangerous phase in a
π¨ Just dropped β Episode 8 with Jeremy Dalton No hype. Just real XR results across industries. π Topics inside: β Why firefighters, airlines, and seniors are all using VR β The 5D model for successful XR implementation β What actually killed the βmetaverseβ β Why VR beats
π¨ Just dropped β Inside I/ITSEC 2025 The worldβs most advanced simulation tech β no filters. π What youβll see: β Dome & cave simulators at extreme fidelity β Full-body AI-driven law enforcement training β Aircraft carrier launch simulations β Explosive ordnance & nuclear