Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile
Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books

@mselboim

๐Ÿ”–CEO of Tzameret Books LTD. โ€ข ๐Ÿ“บ Streamer on hiatus โ€ข ๐ŸŽฎGaming ๐Ÿ“šWriting ๐ŸŽฒDND ๐ŸŽดTarot ๐ŸŽ™Podcast โ€ข ๐Ÿ”—mselboim.com โ€ข Model: @VyrisVT ๐Ÿฒ

ID: 2281938606

linkhttps://youtube.com/@msElboim calendar_today08-01-2014 10:21:42

12,12K Tweet

13,13K Followers

204 Following

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

Followers 14k! ๐Ÿ”ฅ TY to every real person who still follows me! Here's a sum-up of what I've been up to: * Master's degree DONE * Became a CEO of a small company * Wrote two new books * Started a 2.5yr GameDev class * Dancing (Salsa LA & Hip-hop) * Collected games for streaming

Followers 14k! ๐Ÿ”ฅ TY to every real person who still follows me! Here's a sum-up of what I've been up to:

* Master's degree DONE
* Became a CEO of a small company
* Wrote two new books
* Started a 2.5yr GameDev class
* Dancing (Salsa LA & Hip-hop)
* Collected games for streaming
Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev update: The project for the first semester is done! Make an "axe throwing game". I Used Unity for the game and Autodesk 3ds Max for the weapon to make a multi-room puzzle game where you need to figure out where to throw the axe in each room. ๐Ÿช“ youtube.com/watch?v=K9JZO5โ€ฆ

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

One of the most frustrating life lessons I struggle with is that things rarely happen on their own. Sometimes, you have to create something out of nothing for it to happen. Ex. If you want a certain dream job and can't get accepted, you have to build that workplace yourself.

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev Diary 0.6! Presenting the end project for my first semester in Game Design. Our assignment was to make a game where you throw an axe. I went with a multi-room puzzle game. Build: Unity. Axe model: Autodesk 3DS Max. #unity3d #gamedev #gamedesign youtube.com/watch?v=K9JZO5โ€ฆ

yuhei komatsu (@yk_sound_design) 's Twitter Profile Photo

ใƒ•ใƒชใƒผBGM New release๏ผ ใ€Žใ“ใฎ้ขจใŒๅฅฝใใ ใฃใŸใ€ ๆš‘ใ„ๆ—ฅใ€…ใซๅฐ‘ใ—ใฎ็ˆฝใ‚„ใ‹ใ•ใจใ€ๅคใฎ็”˜้…ธใฃใฑใ„ๅˆ‡ใชใ•ใ‚’ๆ„Ÿใ˜ใฆใ‚‚ใ‚‰ใˆใ‚‹ใ‚ˆใ†ใชๆ›ฒใซไป•ไธŠใŒใ‚Šใพใ—ใŸ๏ผ ใƒ•ใƒชใƒผBGMใงใ™ใฎใงๆ˜ฏ้žใ”ๆดป็”จใใ ใ•ใ„ใพใ›๏ผ๐Ÿ˜Œ ็š†ๆง˜ใ€ๆš‘ใ•ใซใฏๆฐ—ใ‚’ใคใ‘ใฆ็ด ๆ•ตใชๅคใ‚’ใŠ้Žใ”ใ—ใใ ใ•ใ„ใญ๏ผ youtu.be/h9_qtM7gDOU?siโ€ฆ

Mina แƒฆ Nephilim Vtuber๐Ÿ“๐Ÿ (@vtminako) 's Twitter Profile Photo

โ€งโ‚Šหšโœง๐Ÿ’–Mina 2.0 Model Reveal๐Ÿ’–โœงหšโ‚Šโ€ง ~ ษชแด แด‡ ส™แด‡แด‡ษด ษขแดษดแด‡ ๊œฐแดส€ Qแดœษชแด›แด‡ แด€ ส™ษชแด›, ส™แดœแด› ษชแด ๊œฑแด แด‡xแด„ษชแด›แด‡แด… แด›แด แด€ษดษดแดแดœษดแด„แด‡แด‡ แดส 2.0 แดแดแด…แด‡สŸ!! แด…แด ษช สŸแดแดแด‹ แด˜แดœษดแด›แด€ส™สŸแด‡?? ๐Ÿ’–โค๏ธ๐Ÿ‘€ ๐Ÿ’šโ†ป+โ™ก appreciated!!๐Ÿ’š #Vtubers #VtuberDebut

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

It happened. I searched satellites and Google offered AI Mode. I knew it was coming: Google search slowly being replaced and might be completely gone in a few years, maybe months. This is one of the biggest and craziest changes for me, and it's both exciting and frightening!

It happened. I searched satellites and Google offered AI Mode. I knew it was coming: Google search slowly being replaced and might be completely gone in a few years, maybe months. This is one of the biggest and craziest changes for me, and it's both exciting and frightening!
Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev Diary: It's our 2nd semester (3rd game): This time in 2D. After much smoke coming out of my brain, I finally have a basic stage with a player, enemies, HP and collectibles to win. Next is polishing, animations, sound and lighting. #Unity #gamedev #gamedesign

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev Diary: Brain is fried after 6 hours of confusion, but I FINALLY managed to get basic enemy interaction down in my 2nd term project (2D platformer). Still postponing animations and lighting, which I'll have to do at one point, but not today! ๐Ÿ–ผ #Unity #gamedev #gamedesign

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev Diary: 4 hours into animations, and I'm starting to get the hang of Unity's animator. The Snow bunny now has Idle, Jump, Fall, Run and Death animations, and I added some basic animations for the potions. Next: lighting, sound & polish. ๐Ÿ‡โ„ #Unity #gamedev #gamedesign

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

GameDev Diary: Parallax is a huge difference! I polished jumping, animations and turning left/right, and a bit of stage restructuring to fit the new movement. To-do: story, enemy/UI animations, lighting, particles, sound and a win screen. ๐Ÿงช๐Ÿ‡ #Unity #gamedev #gamedesign

Mimic S. Elboim ๐ŸŽฒ๐Ÿ”ฅ Author of 11 books (@mselboim) 's Twitter Profile Photo

I've been following the Homestuck franchise since 2015, and it even influenced my writing. This pilot is a perfect vision and honors the source material. It's fast-paced and creative to the max, and the character interaction is spot on! I love it. ๐Ÿ’ฟ YouTube link is in the post.