
Tim Mowrer
@mekin
Black lives matter. XR software engineer. Opinions my own. Maker of pizzas. Formerly looked for short, hairy, bipedal apes in Indonesia.
ID: 15860543
http://hellomister.com 15-08-2008 05:57:21
224 Tweet
172 Followers
128 Following

The depth API from Google AR & VR #ARCore is now enabled in Unity3D (inactive) #ARFoundation this is great for occlusion and more! More info here blogs.unity3d.com/2020/06/25/ble…


Realtime virtual #Lego assembly via Apple #ARKit #LiDAR #iPad and Unity3D (inactive)'s Universal Rendering Pipeline #URP. Exceptionally please with the increased performance (and elated to know more about render pipelines). The creative potential is massive! #madewithunity (Naturally) #AR




Excited to share an upcoming Unity3D (inactive) #UniteNow talk I worked on. It covers everything from getting started with #AR Foundation to the latest features like meshing and depth! Be sure to register here and check back next Thursday when it's live! resources.unity.com/unitenow/onlin…





Happy Friday, time for #AR shaders for Unity3D (inactive) they all use URP and shader graph, compatible with AR Foundation and Unity MARS! available here github.com/Unity-Technolo… Arturo Nereu and Landon Townsend did all the complex shader work, I just put them in AR 😀 #madewithunity 👏🏻





I just made a donation to Oak Ridge Tennessee TORCH. You should too! crm.bloomerang.co/HostedDonation…

