Josh Adam Bell (@joshadambell) 's Twitter Profile
Josh Adam Bell

@joshadambell

Senior Sound Person @remedygames |

Worked on @AlanWake 2 ๐Ÿ”ฆ and now FBC: Firebreak ๐Ÿ”ป Audio Lead |

Geordie far from home ๐Ÿ‡ซ๐Ÿ‡ฎโฌ›โฌœ #NUFC

ID: 26343579

linkhttp://joshadambell.com calendar_today24-03-2009 22:36:26

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Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

The last few days for me has basically 98% been watching streamers play Alan Wake 2's 'We Sing' chapter and grinning ear to ear ๐Ÿ˜… #AlanWake2 #ChampionOfLight

Tarja Porkka-Kontturi โœฟ (@tarja_pk) 's Twitter Profile Photo

After Alan Wake 2 was launched, Iโ€™ve gotten many messages from people who are interested in Finland. They love what Remedy Entertainment ๐ŸŽ‚ #RMD30 created, and now they also love Finland. This game does so good PR to our little northern country than it should get some kind of government award.

Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

... ๐Ÿชฃ๐Ÿงน Catchy, right? ๐Ÿ”ฆ๐Ÿ”ซ Absolutely surreal seeing this performed irl ๐Ÿ˜… #AlanWake2 #TheGameAwards

Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

So proud to share that I'll be speaking on the Audio Track at GDC this year! I'll be diving into how and why we used a realtime audio-analysis driven approach to drive lighting, VFX and SFX for some key gameplay and narrative features in Alan Wake 2 ๐Ÿ“™๐Ÿ”ฆ schedule.gdconf.com/session/in-youโ€ฆ

So proud to share that I'll be speaking on the Audio Track at GDC this year!

I'll be diving into how and why we used a realtime audio-analysis driven approach to drive lighting, VFX and SFX for some key gameplay and narrative features in Alan Wake 2 ๐Ÿ“™๐Ÿ”ฆ

schedule.gdconf.com/session/in-youโ€ฆ
Remedy Entertainment (@remedygames) 's Twitter Profile Photo

Shed some light on Alan Wake 2 development with our GDC talks! GDC Festival of Gaming ๐Ÿ”ฆ The Case Board implementation ๐Ÿ”ฆ The Dark Place world-building ๐Ÿ”ฆ Mission structure design ๐Ÿ”ฆ Narrative design ๐Ÿ”ฆ Audio ๐Ÿ”ฆ Vegetation Our full talk list is here: remedygames.com/article/gdc2024

Shed some light on Alan Wake 2 development with our GDC talks! <a href="/Official_GDC/">GDC Festival of Gaming</a> 

๐Ÿ”ฆ The Case Board implementation
๐Ÿ”ฆ The Dark Place world-building
๐Ÿ”ฆ Mission structure design
๐Ÿ”ฆ Narrative design
๐Ÿ”ฆ Audio
๐Ÿ”ฆ Vegetation

Our full talk list is here: remedygames.com/article/gdc2024
Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

I'm speechless. Massive congratulations to the Audio Team. I'm so proud of our work on this project, and it was completely inspiring and, above all, so much fun every day to work on this with you all โค๏ธ Unbelievably proud of you!

Remedy Entertainment (@remedygames) 's Twitter Profile Photo

We are partnering with Annapurna to co-finance Control 2. We hope you're as excited about what this means for our creative output and ongoing independence as we are. We are also happy to announce that Annapurna will work with us on expanding the Control and Alan Wake franchises

We are partnering with Annapurna to co-finance Control 2. We hope you're as excited about what this means for our creative output and ongoing independence as we are.

We are also happy to announce that Annapurna will work with us on expanding the Control and Alan Wake franchises
Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

Proud and excited to share that Gulli Gunnarsson and I will be speaking on the Audio Track at Game Developers Conference 2025 We'll be doing a deep-dive into the creative and technical audio design of Alan Wake 2๐Ÿ”ฆ Hopefully see you there! schedule.gdconf.com/session/alan-wโ€ฆ