Yuan Cui (@guesscui) 's Twitter Profile
Yuan Cui

@guesscui

Painted In Blood
store.steampowered.com/app/2954080/Pa…

Yuan Cui - Visual Arts/Concept Design/Game Dev

ID: 2837662474

calendar_today19-10-2014 21:16:42

748 Tweet

4,4K Followers

548 Following

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with good pacing and timing, the weak point system will allow you to take down enemies faster, or simply one shot - one kill ~ #screenshotsaturday

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all the major work for chapter 1 is done - now we're moving into the polishing stage. Played chapter 1 from start to finish last night, been putting so much work into it for such a long time, and it's such a great feeling seeing it all coming together.

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#PaintedInBlood #screenshotsaturday We'll offer a different kind of feeling in Painted In Blood - the vibe can be described as "lost in an art museum, surrounded by classical paintings and music, while battling eerie monsters out of your way to heaven or hell, along with all

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A demonstration shows some improvements of sanity FX since last year. As player combating foes, sanity depletes, mood shifts, and environment eventually becomes a much more hostile place. Your environmental awareness is also tested. We've packed a tons of stuff inside each

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Rats are not just there to give you the gross surprises. They are part of the movement system player needs to deal with - keep your momentum and a fast moving speed during combat, and you won't get bitten~

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Destructible light source - some bright lights can really damage your visibility in dark areas, you can choose to destroy them - however, intense lights are also part of the environmental resources that allow you to defeat shadow monsters easily.

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dark monsters could be hiding in every corner, you can hear them but you won't see some of them, however they exist in the environment just beside you, when your sanity level drops and they start coming out of the shadow to hunt you down~

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Chaos is the "Cacodemon" in PIB. It's a packful of evil energy and every time it immerges, it really makes things chaotic.

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We've started internal testing recently, and let ENFANT TERRIBLE to have a try on the game - checkout this exclusive preview of the first hour of the game: youtube.com/watch?v=ADDFpo… Keep in mind that this was played on an earlier build of the game, things will keep

We've started internal testing recently, and let ENFANT TERRIBLE to have a try on the game - checkout this exclusive preview of the first hour of the game:    youtube.com/watch?v=ADDFpo…
Keep in mind that this was played on an earlier build of the game, things will keep