
Game Industry Conference
@gdcon
Game Industry Conference held in Poznan, Poland, October 24-27, together with collocated Poznan Game Arena expo forms the biggest game show for half of Europe.
ID: 147938199
http://gic.gd 25-05-2010 12:34:38
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๐๐๐ฒ๐๐ซ๐ฌ ๐จ๐ ๐ ๐๐๐ซ ๐ง๐๐ซ๐ซ๐๐ญ๐ข๐ฏ๐ ๐๐ง๐ข๐ฆ๐๐ญ๐ข๐จ๐ง๐ฌ - ๐๐ก๐๐ญ ๐๐จ๐ฎ๐ฅ๐ ๐ฐ๐ ๐ข๐ฆ๐ฉ๐ซ๐จ๐ฏ๐? The talk by Marcin Sordyl from Anshar Studios The best lessons come from mistakes, and when they can be analyzed using a specific example, like a released game, itโs a


Good news on Friday afternoon! It's time to share a new drop of GIC'25 speakers! Welcome: ๐Renรฉ | Bippinbits ๐Ekaterina Yavorskaya from Wargaming ๐Petr Nohejl from Warhorse Studios ๐Krzysztof Taperek from 11 bit studios | The Alters OUT NOW You can't miss their talks!


๐๐ฎ๐ฅ๐ญ๐ข๐ฉ๐ฅ๐๐ฒ๐๐ซ ๐ ๐ข๐ซ๐ฌ๐ญ ๐๐๐ฌ๐ข๐ ๐ง - ๐๐๐๐ฒ๐ข๐ง๐ ๐ญ๐ก๐ ๐๐ญ๐๐ญ๐ฎ๐ฌ ๐๐ฎ๐จ ๐๐๐๐๐ฅ๐ฒ The talk by Alexander Brazie from Game Design Skills Often designer and engineers want to make single player first - this works for a lot convenience reasons - but when it



๐ ๐๐๐ข๐ง๐ ๐๐๐๐ฅ๐ข๐ญ๐ฒ, ๐๐ก๐ ๐๐ฆ๐ฉ๐ฅ๐ข๐๐๐ญ๐ข๐จ๐ง๐ฌ ๐จ๐ โ๐๐๐๐ข๐ง๐ โ ๐๐ฎ๐ฅ๐ญ๐ข๐ฉ๐ฅ๐๐ฒ๐๐ซ The talk by Timothee ใใฃใขใ ๅฎๅญๅขจ from GameFabric by Nitrado. โCool projectโฆ have you considered ADDING Multiplayer?โ. Multiplayer can be immensely engaging for players and might be


Meet the first members of the Ctrl + Alt + Promote program council. Representatives of the largest Polish studios and renowned game marketing agencies will ensure the event's substantive content. ๐Marta Piwoลska ๐ป from CD PROJEKT RED ๐Paulina Dziedziak from Techland ๐Marcin Momot ๐ gamescom



๐๐ฅ๐ฅ๐๐ ๐จ๐ซ๐ข๐๐๐ฅ ๐๐ข๐ฌ๐ญ๐๐ง๐๐: ๐๐ก๐ ๐๐ก๐๐ฅ๐ฅ๐๐ง๐ ๐ ๐จ๐ ๐๐ซ๐๐๐ญ๐ข๐ง๐ ๐๐ฎ๐ฅ๐ญ๐ฎ๐ซ๐๐ฌ The talk by Kate Edwards from SetJetters We've all experienced incredible game worlds that display a rich in-game culture or present a real-world culture, past or present.


๐๐๐ก๐ข๐๐ฏ๐ข๐ง๐ ๐๐ญ๐๐๐ฅ๐ ๐๐๐ฌ๐ญ ๐๐ฎ๐ญ๐จ๐ฆ๐๐ญ๐ข๐จ๐ง ๐๐จ๐ซ ๐๐ง๐ข๐ญ๐ฒ ๐๐จ๐๐ข๐ฅ๐ ๐๐๐ฆ๐๐ฌ The talk by Aleksander Czeszyk from Ten Square Games Automating Unity mobile game UI tests is challenging due to rapid development and diverse device environments. This talk



๐ Letโs introduce our next members of the Program Board โ the minds shaping the agenda of the Ctrl + Alt + Promote - Marketing summit at #GIC2025. Known for growing huge communities, launching award-winning games, and forecasting upcoming market trends. ๐ Laura Bernas from


๐ ๐ซ๐จ๐ฆ ๐ญ๐ก๐ ๐ข๐๐๐ ๐ญ๐จ ๐ญ๐ก๐ ๐๐ข๐ง๐ข๐ฌ๐ก๐๐ ๐ ๐๐ฆ๐ - ๐ญ๐ก๐ ๐๐๐ฏ๐๐ฅ ๐๐๐ฌ๐ข๐ ๐ง๐๐ซ ๐ฉ๐๐ญ๐ก The talk by Anna Oporska-Szybisz from Bloober Team Creating a level is fun. You have a lot of ideas that you immediately like and want to implement, to see what suits


๐ Weโre heading to gamescom and devcom - developer community this year - and bringing the big team with us! We're busy organizing THE PARTY you've all been waiting for, but that doesn't mean we don't have time for meetings and engaging conversations! Catch us both during devcom and gamescom


๐ Weโre excited to announce the Organizing Board for Ctrl + Alt + Promote โ Marketing Summit. An event designed for everyone who builds visibility, growth & community in games - from PR pros to publishing leads ๐ Gabriel Siemiฤ tkowski from better. gaming agency ๐ Michal Kaminski โ๏ธ PAX West from


Today, we are revealing our next speakers! We are also adding talks to our agenda almost daily now! Please welcome: ๐Marcin from Mechanistry ๐Teut ๐Dan Scherlis ๐Steacy McIlwham from Avalanche Studios Group #gamedev #indiedev #gic25 #gameindustryconference


๐๐จ๐ฐ๐๐ซ๐๐ฌ ๐๐ซ๐จ๐ฌ๐ฌ-๐๐ฅ๐๐ญ๐๐จ๐ซ๐ฆ ๐ ๐ฅ๐จ๐๐ญ๐ข๐ง๐ -๐๐จ๐ข๐ง๐ญ ๐๐๐ญ๐๐ซ๐ฆ๐ข๐ง๐ข๐ฌ๐ฆ The talk by @hatcat01.bsky.social This talk covers how C++ specifies floating-point arithmetic and how this affects crossplay. After briefly introducing how floating-point arithmetic is specified
