Game Designers (@gamedesigners) 's Twitter Profile
Game Designers

@gamedesigners

We are Game Designers. Shouting out about level design and game design

ID: 53048972

linkhttp://www.game-designers.net calendar_today02-07-2009 12:30:21

165,165K Tweet

4,4K Followers

99 Following

S.J. Longthorne (@sarahlongthorne) 's Twitter Profile Photo

Long shot, but does anybody have any non-NDAed game design documentation that they'd be willing to share with up-and-coming game designers? Hoping to get some examples together to help my mentees with their portfolios, but mine are all under NDA.

Max Pears (@maxpears) 's Twitter Profile Photo

A simple and effective way to make it clear what the purpose of each space is. Helpful for #leveldesign when setting up 2d maps and documentation #gamedev #gamedesign

A simple and effective way to make it clear what the purpose of each space is. Helpful for #leveldesign when setting up 2d maps and documentation #gamedev #gamedesign
Taito Corporation (@taitocorp) 's Twitter Profile Photo

To celebrate #RainbowIslands' inclusion on the #GenesisMini2, we dug out the original design docs for the game! Maybe SEGA would be interested? 🌈sega.jp/genesismini2/🌈

To celebrate #RainbowIslands' inclusion on the #GenesisMini2, we dug out the original design docs for the game!

Maybe <a href="/SEGA/">SEGA</a> would be interested?
🌈sega.jp/genesismini2/🌈
Jessica Plowman (she/her) (@designjunkie010) 's Twitter Profile Photo

The Why of Level Design Part 2 Space Theory: Positive/Negative Space and Level Flow The second thread in my series on Level Design fundamentals! #LevelDesign #gamedev #UEFN

Jessica Plowman (she/her) (@designjunkie010) 's Twitter Profile Photo

The Why of Level Design Part 3 Setting Standard Measurements and Scale The third thread in my series on Level Design fundamentals. #LevelDesign #gamedev #UEFN

temoana (@temoanaart) 's Twitter Profile Photo

Faire un jeu, c'est avant tout, beaucoup de planification et de design doc à faire avant même de toucher au code ou aux assets. Et du coup, chaque lundi, je vous embarque avec moi dans ce puits sans fond. Let's make a game 😄🤙 #gamedev #dinosaur #arcade #patformer

Faire un jeu, c'est avant tout, beaucoup de planification et de design doc à faire avant même de toucher au code ou aux assets.

Et du coup, chaque lundi, je vous embarque avec moi dans ce puits sans fond.

Let's make a game 😄🤙

#gamedev #dinosaur #arcade #patformer
Jessica Plowman (she/her) (@designjunkie010) 's Twitter Profile Photo

Part 5 of my LD tutorial thread is finally live! Here we talk about Nodes, Spatial Clusters, and how modern cities can be great examples to follow: x.com/DesignJunkie01… #UEFN #gamedev #IndieGameDev #leveldesign #UnrealEngine5

80 LEVEL (@80level) 's Twitter Profile Photo

In honor of #Blocktober, Jon Hickenbottom shared a behind-the-scenes look at the level design for Svartalfheim's Nidavellir port in #GodofWarRagnarok. See more: 80.lv/articles/block… #leveldesign #gamedev #gamedevelopment #games #videogames

Tom Smith (@mrtomsmith) 's Twitter Profile Photo

Progression is important in any game, and comes in many different forms. This is often the best place to innovate in your designs. Try mashing up the progression from one game with the gameplay of another! #gamedev #gamedesign #squadbusters

Buildbox.ai (@buildbox) 's Twitter Profile Photo

Game Dev Tip: Don’t forget to pace yourself! Set small, manageable goals and take breaks to recharge. Your creativity will thank you, and you'll avoid burnout in the long run. 💪🎮 #gamedev #indiedev #gamedesign