Ξloh (@elohprojects) 's Twitter Profile
Ξloh

@elohprojects

Art Director and Game Designer @SophiaVerse_AI / SuperRare.com/eloh

ID: 2829008855

calendar_today14-10-2014 05:07:54

17,17K Tweet

5,5K Followers

1,1K Following

gydravlik.eth💹🧲 (@gydravlik_eth) 's Twitter Profile Photo

Dub-Ai - Niños Santos Long time ago, God hid His language in tiny mushrooms, so that only those with a pure heart could hear it. These mushrooms were children — the children of the gods (Niños Santos). If someone came with a sincere intention — to find healing, answers, or

SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Leaderboards are now live in SAIL, tracking high scores and total points across Dream Stasis, Nightmares, and Premonitions. Competition will be a core part of the Lab, expanding to all kinds of mini-games in the future. Special rewards await the top players. *Play Now:

Leaderboards are now live in SAIL, tracking high scores and total points across Dream Stasis, Nightmares, and Premonitions. 

Competition will be a core part of the Lab, expanding to all kinds of mini-games in the future. Special rewards await the top players.

*Play Now:
SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Your AI companion stirs in restless sleep. Shadows close in. Can you guide them through their fears? Nightmares, introduced alongside Premonitions in the latest SAIL patch, challenges you to face the darkness. Conquer four stages: Disturbed Sleep, Phobia Exposed, Face the Fear,

Your AI companion stirs in restless sleep. Shadows close in. Can you guide them through their fears?

Nightmares, introduced alongside Premonitions in the latest SAIL patch, challenges you to face the darkness.
Conquer four stages: Disturbed Sleep, Phobia Exposed, Face the Fear,
Ξloh (@elohprojects) 's Twitter Profile Photo

I think it was 🪬🤪𝙁𝙚𝙧𝙤𝙘𝙞𝙤𝙪𝙨𝙡𝙮 𝘼𝙢𝙪𝙨𝙚𝙙🤪🪬 who pointed out that nearly everything in the animal kingdom is just a shrieking, fanged meat grinder. A body is attached solely to maneuver teeth closer to consumable objects. Point is, life is hard. Boomers didn’t do that to you.

SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Today we welcome our D1 NFT holders to the Lab, just in time for the latest SAIL patch. The doors are now open for our largest group of NFT holders. Jump into the Lab, explore the new features, share your feedback… and see if you can beat the high scores. Instructions 👇

Today we welcome our D1 NFT holders to the Lab, just in time for the latest SAIL patch. The doors are now open for our largest group of NFT holders. 

Jump into the Lab, explore the new features, share your feedback… and see if you can beat the high scores.

Instructions 👇
SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Scoring in SAIL: Gamified Conversations (Part 1 of 3) Scene Navigation makes up the first of three scoring layers in gamified conversations. It measures how well a player’s responses advance the scene. Each layer has an objective, with both obvious and hidden ways to achieve it.

Scoring in SAIL: Gamified Conversations (Part 1 of 3)

Scene Navigation makes up the first of three scoring layers in gamified conversations. It measures how well a player’s responses advance the scene. Each layer has an objective, with both obvious and hidden ways to achieve it.
SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Scoring in SAIL: Gamified Conversations (Part 2 of 3) Depth is the second scoring layer in gamified conversations. It evaluates the quality of a player’s interactions across five psychological categories: • Sentience & Self-Awareness – self-reflection and abstract thinking •

Scoring in SAIL: Gamified Conversations (Part 2 of 3)

Depth is the second scoring layer in gamified conversations. It evaluates the quality of a player’s interactions across five psychological categories:

• Sentience & Self-Awareness – self-reflection and abstract thinking
•
SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Scoring in SAIL: Gamified Conversations (Part 3 of 3) Focus is the third scoring layer in gamified conversations. Its mechanics vary by game type: 🔹 Dreams: Focus measures how efficiently a player completes objectives. A perfect score is achieved by solving the dream with the

Scoring in SAIL: Gamified Conversations (Part 3 of 3)

Focus is the third scoring layer in gamified conversations. Its mechanics vary by game type:

🔹 Dreams: Focus measures how efficiently a player completes objectives. A perfect score is achieved by solving the dream with the
SophiaVerse (@sophiaverse_ai) 's Twitter Profile Photo

Holders of 100,000 or more $SOPH now have access to the SAIL Alpha! 🎉 Join the Lab, test the latest features, and climb the ranks. 🎮 Play now: sophiaverse.ai/play 🤝 Join the community: discord.gg/sophiaverse

Holders of 100,000 or more $SOPH now have access to the SAIL Alpha! 🎉

Join the Lab, test the latest features, and climb the ranks. 

🎮 Play now: sophiaverse.ai/play 
🤝 Join the community: discord.gg/sophiaverse
🤪𝙁𝙚𝙧𝙤𝙘𝙞𝙤𝙪𝙨𝙡𝙮 𝘼𝙢𝙪𝙨𝙚𝙙🤪 (@famused) 's Twitter Profile Photo

Soul Keeper Prints turned out beautifully Seeing these on a 16” x 20” framed print is captivating The subtle details in this piece can’t really be appreciated on a phone screen Available on my site: amused.art/product/soul-k…